Quote from IzunoNo idea.
One thing to note on game soundtracks, though I know many devs here already are aware of this, is that often a big name composer is prohibitively expensive to do a full soundtrack (people like Trent Reznor, Michael Giacchino, Hans Zimmer, etc.). So they may be paid a big fee (but still within overall game budget) to do a main theme or a single track for a game. Then a publisher/developer negotiates to have rights to modify, extrapolate from, etc. additional music from that 1 track for use specifically in the game. So if you have a really talented music composer but isn't big name who also has the ability to do such extrapolation and what not, they just take what the celebrity composer does and kablamo...you have a soundtrack that hopefully fits in your budget while being "good" and then you can say things like
[Blocked Image: http://2.bp.blogspot.com/-x-m63nfZ-8Q/T_22i8OOacI/AAAAAAAAAQc/8Fjac7_ayjo/s320/trent.jpg]
However, even if he costs in the millions to do a full game soundtrack and other related audio engineering for the game, I don't imagine Activision not being able to afford him. But money is money so who knows.
Thats exactly what happened on Crysis 2.