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Hitman: Absolution

  • Mazy
  • May 10, 2011 at 7:25 PM
  • Warby
    • May 30, 2012 at 6:01 PM
    • #141
    Quote from Puddy

    Seriously, what the hell...and absolutely no hearing (jesus you can't just snap neck after neck unnoticed!!!)?

    actualy thats the only part in the trailer that does make sense to me they just fired an rpg at a facade that was like 5 meters away from them ...

    so we have either option:

    A) they have ear plugs ---> cant hear 47

    or

    B) they have the biggest tinitus of their lifes just about now that they will probably not recover from ---> cant hear 47

    i am sure who ever coocked up this scenario didnt think that far though

  • ctswin
    • May 31, 2012 at 3:02 PM
    • #142

    Charlie Brooker on the trailer:

    Quote

    Trail for Hitman: Absolution is terrible shit aimed at base, clueless imbeciles. Fuck the games industry if it thinks that works. Fuck it.

  • -HP-
    • May 31, 2012 at 3:45 PM
    • #143
    Quote from ctswin

    Charlie Brooker on the trailer:

    Good to see he woke up, cos that has been the case for like half a decade now.

  • Zarsky
    • May 31, 2012 at 7:43 PM
    • #144

    This left me very confused.....looked cool, but nuns & rpgs? Is this Saints Row Absolution?

  • Taylor
    • June 1, 2012 at 3:43 PM
    • #145

    Ouch, trailer is DmC-levels of missing the point.

  • General Vivi
    • June 1, 2012 at 3:57 PM
    • #146

  • PaulH
    • June 1, 2012 at 4:18 PM
    • #147

    It's possible the trailer was a marketing ploy to get people talking about the game, in which case it's certainly worked

  • Puddy
    • June 1, 2012 at 4:59 PM
    • #148
    Quote from PaulH

    It's possible the trailer was a marketing ploy to get people talking about the game, in which case it's certainly worked

    Yesh, that angle is ever-present in the minds of marketers, like an inoperable cancer.

  • Mazy
    • June 2, 2012 at 9:37 AM
    • #149

    Something from the actual game

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  • knj
    • June 2, 2012 at 10:00 AM
    • #150

    About 90 sec's in and i stoped it, don't want to spoil too much, but looks sweet Mazy !

  • Zarsky
    • June 2, 2012 at 11:48 AM
    • #151

    That is more like it, gave me the feeling that it was time to pre-order.

  • st0lve
    • June 2, 2012 at 2:08 PM
    • #152

    Proper Hitman.

  • Warby
    • June 2, 2012 at 4:35 PM
    • #153

    that looks much more hitmanish =)

  • Mazy
    • July 12, 2012 at 4:34 PM
    • #154

    External Content www.youtube.com
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  • Rick_D
    • July 12, 2012 at 5:33 PM
    • #155

    day one pirate

  • mjens
    • July 12, 2012 at 6:14 PM
    • #156

    Looks like someone played Batman: AC. I've never expeted to get such a visuals with their engine.

  • Rick_D
    • July 13, 2012 at 9:04 AM
    • #157
    Quote from Rick_D

    day one pirate

    i mean this looks amazingly good fun

  • Evert
    • July 13, 2012 at 1:24 PM
    • #158

    Looks super nice!

  • Pampers
    • July 13, 2012 at 1:52 PM
    • #159

    i am exite

  • Minos
    • July 14, 2012 at 2:06 AM
    • #160

    That looks awesome, love the art direction! Did you work on those levels?

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