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Battlefield 3

  • skdr
  • February 3, 2011 at 7:02 PM
  • knj
    • October 28, 2011 at 11:56 AM
    • #1,121
    Quote

    ":e53ocbuy]

    You must hate guys like me, my hobby is to fire my stinger at the skies!

    yea, ppl like you sometimes are pain in the ass, but thats when flares are useful and even when some random noob can take me down, i seek my revenge in da CHOPPA with air/ground missiles

  • -HP-
    • October 28, 2011 at 1:15 PM
    • #1,122

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  • knj
    • October 28, 2011 at 1:28 PM
    • #1,123

    hahah that was sweet

  • Taylor
    • October 28, 2011 at 2:40 PM
    • #1,124

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  • Grinwhrl
    • October 28, 2011 at 6:40 PM
    • #1,125
    Quote from Taylor

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    haha only in a bf game!

  • Thrik
    • October 28, 2011 at 7:12 PM
    • #1,126

    Man, game is amazing and runs surprisingly well on my shitheap using the automatic settings (can probably improve visuals a bit with minimal performance loss after tweaking).

    Nice to see DICE's usual assortment of weird design choices and bugs are present. Binding remains a mildly laborious process (can't use scroll wheel to go through bindings quickly, how far down you are snaps back up after you set a key, can only set bindings while in a server which you're almost always auto-kicked from before you're finished and have to start again), and I also got the amusing bug below.

    [Blocked Image: http://i.imgur.com/LQWvY.jpg]

  • dux
    • October 28, 2011 at 11:05 PM
    • #1,127

    Worst game of 2011 for me so far. Hugely disappointed.

    Come at me bros.

  • Thrik
    • October 28, 2011 at 11:09 PM
    • #1,128

    *doesn't bother*

  • Rick_D
    • October 28, 2011 at 11:10 PM
    • #1,129

    send mail to dice support, report bugs, request changes.

    i've just spent 3 hours playing with 3 friends in a squad, raping everything. this is easily my mp game of the year. i would say i am having even more fun than in tf2.

    so dux, what's making this such a disapointment for you? the fact that consoles were at alll involved in the development process? or are there legitimate complaints, would love to hear them.

  • dux
    • October 28, 2011 at 11:22 PM
    • #1,130

    All right let's do this.

    Fixed number of squads, 8, you can't make any more. It is a real pain in the ass as they fill up immediately, or squad leaders lock them. Plus only being a max of 4 just adds to my group and I's annoyance.

    Joining as a group to a server does not guarantee being placed on the same team. What's the point?

    Choppers are ludicrous. They take direct tank shots and still survive. On top of being able to kill a tank in a single salvo. I wouldn't mind the salvo so much if they weren't tank shell resistant.

    Very unstable, granted it happens with a PC game but half my friends crashed while trying to change their mouse sensitivity, settings, etc every time they tried. Don't use the "Buy better pc" line here.

    Lag tastic at the moment. Rubber banding everywhere.

    The maps that have been made conquest and rush compatible I.E metro are just awful, this is not conquest. This is run at a straight line to each other and see who can spam the most until someone wins.

    What is the point of squad leaders now? You can spawn on anyone, the reason for leaders was to spawn on them.

  • Mazy
    • October 28, 2011 at 11:50 PM
    • #1,131

    I kinda agree with everything dux said, but I still love the game ~~

    Oh and I started playing the SP, it's not bad, most of the fire fights so far have been awfully plain tho. The jet level was sweet, even if it was a glorified rail shooter~

  • Puddy
    • October 29, 2011 at 12:37 AM
    • #1,132
    Quote from Rick_D

    i've just spent 3 hours playing with 3 friends in a squad, raping everything.

    I just went ahead and did the same and...

    this game is simply fantastic. There's some MINOR issues but I won't even bother. Once your ingame with friends and the bullets start flying you honestly don't give a shit about complaining Few games have gotten me this excited in recent years.... GG dice <3

    Also, I got a free game on Origin-coupon because I e-mailed EA support and pointed out that banners on the Swedish origin site were giving false info (claiming you got early beta access, even though the offer had expired at the time). So some of my skepticism towards Origin has been bought away.

  • Rick_D
    • October 29, 2011 at 1:07 AM
    • #1,133

    I don't want to be fanboyish or butthurt developer, understand I didn't have any input on the issues you have described, this is all just personal opinion.

    Quote from dux

    Fixed number of squads, 8, you can't make any more. It is a real pain in the ass as they fill up immediately, or squad leaders lock them. Plus only being a max of 4 just adds to my group and I's annoyance.Joining as a group to a server does not guarantee being placed on the same team. What's the point?

    I can understand 4 player squad cap annoyance, luckily I have been playing with 3 other friends so no problems at all for us, guess we were lucky. We have had no problems joining same team with 4 people, party system worked flawlessly.

    Quote

    Choppers are ludicrous. They take direct tank shots and still survive. On top of being able to kill a tank in a single salvo. I wouldn't mind the salvo so much if they weren't tank shell resistant.

    I cannot comment. But choppers are pretty hard to fly, so it balances out I guess. Plus the purpose of the game is teamplay, you need to rely on your Stinger-equipped buddies, and unlocks for tanks help you survive.

    Quote

    Very unstable, granted it happens with a PC game but half my friends crashed while trying to change their mouse sensitivity, settings, etc every time they tried. Don't use the "Buy better pc" line here.

    I am running everything at ultra, 70fps, no crashes. the guys I am playing with have a mixed range of pc's, there's been 1 crash on the lowest end pc in 6 hours of playing. Make sure you all update to the latest drivers, and don't run it too high if you can't handle it, the game is deceptively demanding.

    Quote

    Lag tastic at the moment. Rubber banding everywhere.

    There's been a fair bit of that in certain servers, however I've been playing 64 player servers, been through all maps, the laggiest was caspian border, and even that was completely playable. I won't say it doesn't exist but I have yet to consider any server unplayably laggy.

    Quote

    The maps that have been made conquest and rush compatible I.E metro are just awful, this is not conquest. This is run at a straight line to each other and see who can spam the most until someone wins.

    All maps have all game modes, you don't have to play them, you know what you're getting. Legitimate complaint, but I imagine people would complain if there were gamemode-specific maps, don't you think?

    Quote

    What is the point of squad leaders now? You can spawn on anyone, the reason for leaders was to spawn on them.

    Agree and disagree with this, all a SL is good for now is locking the squad. But it was actually more annoying having to spawn on only 1 guy in yoru squad, now you don't have to rely on just him, you can get back into battle faster, and you can play as a team much easier, you don;t have 1 guy elft alone in battle while the other 3 try to catch up to him, you all spawn together. I would rather see the SL get some other kind of bonus, like points for all team members if they attack a target designated by the SL, but that might already happen I don't know.

  • dux
    • October 29, 2011 at 1:52 AM
    • #1,134
    Quote from Rick_D

    I can understand 4 player squad cap annoyance, luckily I have been playing with 3 other friends so no problems at all for us, guess we were lucky. We have had no problems joining same team with 4 people, party system worked flawlessly.

    There are 8 of us. Sure, splitting into two groups of 4 is a choice but being in one large group where we can all be together and operate as a full fledged unit is what we miss from BF2. As an example, we'd all jump into a black hawk and parachute and or land onto the capture point, secure it with our huge penis's then jump back into the helicopter and fly to the next point. It's difficult to do that now with smaller squads as you can get separated or lost. Combine that with the difficulty we have all been experiencing with actually trying to get into a squad together has been a severe hindrance to our enjoyment.

    Quote from Rick_D

    I cannot comment. But choppers are pretty hard to fly, so it balances out I guess. Plus the purpose of the game is teamplay, you need to rely on your Stinger-equipped buddies, and unlocks for tanks help you survive.

    I disagree here. They are by far the easiest incarnation of choppers in the bf series. Anyhow my point is why can't the tank crew be rewarded for their skill in a direct shot into the sky with the tank cannon? Me and one of my friends in the group are total tank whores and we got no less than 6 direct tank hits with the main gun on choppers during a game with no effect on the chopper other than some smoke appearing from it. That thing should have fallen out of the sky in flames.

    Quote from Rick_D

    I am running everything at ultra, 70fps, no crashes. the guys I am playing with have a mixed range of pc's, there's been 1 crash on the lowest end pc in 6 hours of playing. Make sure you all update to the latest drivers, and don't run it too high if you can't handle it, the game is deceptively demanding.

    Indeed, it is bit of a hit and miss thing with PC's. It was just unfortunate for this to be happening on top of the frustration from the squad issues we were having as it all boiled over and everyone got pretty angry. By this I mean no one really expects a game to crash for adjusting mouse sense or something. But that's how it is sometimes in PC land.

    Quote from Rick_D

    There's been a fair bit of that in certain servers, however I've been playing 64 player servers, been through all maps, the laggiest was caspian border, and even that was completely playable. I won't say it doesn't exist but I have yet to consider any server unplayably laggy.

    The 64 man servers we experienced the lag on was with a map called... uh... fuck what was it, something highway or underpass - fuck I can't remember. But you have big highways above you and stuff and it's at night but any map that had no vehicles in it though was fine. I guess it's just with the larger conquest maps stuff starts to get a bit strained with. Again, rather frustrating to rubber band back out from cover when a dude is shooting you only for him to get the kill on you when before you were perfectly well hidden behind something.

    Quote from Rick_D

    All maps have all game modes, you don't have to play them, you know what you're getting. Legitimate complaint, but I imagine people would complain if there were gamemode-specific maps, don't you think?

    This is personal opinion of course but I have been a strong sayer in that the Rush mods needs to gtfo of BF3, not all would agree with me though of course but that's how I feel. I dislike how it is in bf3 and changing server is a pretty labour intensive task when there are 8 of us to change to somewhere new after it took us all so long to get onto the same team, then the same squad only to have to go and change server thanks to a lack lustre game mode and map. So really when a rush oriented conquest map comes on we just have to grin and bare it. There was a lot of raging when metro conquest came on. Oh well.

    Quote from Rick_D

    Agree and disagree with this, all a SL is good for now is locking the squad. But it was actually more annoying having to spawn on only 1 guy in yoru squad, now you don't have to rely on just him, you can get back into battle faster, and you can play as a team much easier, you don;t have 1 guy elft alone in battle while the other 3 try to catch up to him, you all spawn together. I would rather see the SL get some other kind of bonus, like points for all team members if they attack a target designated by the SL, but that might already happen I don't know.

    Again personal preference, but being only able to spawn on the SL in BF2 was magnificent for me and my bum buddies. It made him really important and only our smartest player in the group was given the job of being him so you really needed to know what you were doing so you didn't gimp the squad and was also incredibly rewarding as you really felt the tension when it was only him left, under constant fire from the opposite team, waiting anxiously for the re-spawn timer to count down. Now it's just "Oh there's a dude! I'll spawn on him!" Where's the strategy? Of course, this is not to everyone's taste with what I just mentioned but I feel the more tactically minded of us who enjoyed those aspects in BF2 have been short changed with some of the features in BF3.

    With some patches and I hope to god improvements to the squad system I can come to enjoy this more. But for the mean time it feels like Bad Company 2.5. Which isn't a bad thing, BC2 was good in its own right - but I wanted a true sequel to BF2 and this just doesn't feel like it.

  • Tisky
    • October 29, 2011 at 8:27 AM
    • #1,135

    Got stuck in SP. Bug maybe?

    Quote

    When you get to the first air action you are supposed to take out some jets and shit on the ground. I got one guy running and i have to get A-10´s to kill him but he doesnt die. Just an orange triangle running around..

  • Sprony
    • October 29, 2011 at 8:50 AM
    • #1,136

    I would love to play this online. But with all these great games coming out, there is just no excuse for me to get it. Mp would take up too much time. I still got to finish Warhammer, Rage, Deus Ex and I have to get Arkham City, Uncharted and Skyrim.

  • Puddy
    • October 29, 2011 at 9:31 AM
    • #1,137

    Fuck, got a computer freeze as I was righting a long post. (I think the new ATI drivers are causing some problems for my system).

    Summary of that post:

    Dux, 4 man squads are good, 8 man squads would be too large (too big a chunk of your team).

    Spawning only on SL would be zzZzZzZzZzz. Much better flow with all-spawn (granted that your squad only has 4 people, with any more it would be OP).

    Rush is fun on good maps (but linear and narrow maps are so-so in that mode ofc).

    Try to enjoy the game dammit, it's awesome.

    Please excuse the minimalstic nature of this post

  • Skjalg
    • October 29, 2011 at 10:12 AM
    • #1,138

    Spawning on squad leaders are a server side command. If you want that shit off you can probably set up your own server with it off.

    But who would play with that? spawning on your team mates (no matter who it is) is awesome.

  • Jetsetlemming
    • October 29, 2011 at 10:38 AM
    • #1,139

    Played a rented console copy for SP, because I can't afford $60 for a videogame. It did Call of Duty remarkably well, possibly even better than Treyarch does Call of Duty. But some of the stuff in there was very eh. The story justification for the missions was clearly phoning it in, and yet, despite the loose structure of the story, too many of the plot missions were set in samey areas ANYWAY. There is not the slightest thing of interest to me about fighting in the middle east. I went into this thinking that it'd be a globetrotting game about a terrorist conspiracy, and while it kinda was on the surface the rest of the planet was sorely short shifted for generic iraq war levels. The ones set in "Northern Iran" were pretty sweet though.

    Actually, a lot of the levels were pretty sweet, despite the setting. The ones at the end in Northern Iran, the jet gunner (the absolute worst excuse for a level, plot-wise was this one. "Hey, did you know [x]? She's a pilot and had no direct or indirect contact with you whatsoever, and has no bearing on the overall plot, she just happened to be killing dudes at the same time you were killing dudes." "Nope." "Well let me tell you a random story of her killing dudes for you anyway."), and Paris were fun.

    There were also some super not fun ones thrown in there, though, for example the "Operation Guillotine" mission immediately after the jet gunner was incredibly bullshit. Could barely see enemies sniping at me from behind rocks and shit in the middle of the night, while my horde of friendly NPCs shoot into the air and stand around and occasionally shove me out of cover, doing their best to contribute nothing.

    Also throughout the game the visual effects whenever lights were shined in your face were incredibly annoying and frustrating. Way too over the top, dust off your fucking sunglasses, player characters!!! Also lens flare lol. Nothing makes me feel like I'm an actual dude and not a camera taped to a gun like seeing lens flare randomly!

    So basically the game gets from me one of those wishy washy copout "for the fans" review from me. If you just can't get enough shooting brown dudes, and can't stand that MW3 is about Russians now, Battlefield 3 is just the sort of outlet for your sociopathy you were looking for!

  • dux
    • October 29, 2011 at 1:36 PM
    • #1,140
    Quote from Puddy

    Dux, 4 man squads are good, 8 man squads would be too large (too big a chunk of your team).

    You saw my post, why do you have to go and tell me they are good? I am in a disagreement with this.

    Quote from Puddy

    Spawning only on SL would be zzZzZzZzZzz. Much better flow with all-spawn (granted that your squad only has 4 people, with any more it would be OP).

    Again I made a long post about why SL is better in my opinion. You guys just play this casually. The more serious players aren't finding much depth to this new spawn system.

    Quote from Puddy

    Rush is fun on good maps.

    No. In the urban streets it feels like CoD.

    Quote from Puddy

    Try to enjoy the game dammit, it's awesome.

    I am trying but it is proving difficult.

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