1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

Mass Effect 3

  • Minos
  • December 12, 2010 at 3:00 AM
  • Campaignjunkie
    • March 27, 2012 at 12:39 AM
    • #121

    Spoilery, but quite convincing. Assuming this isn't what they planned, they should follow through with this interpretation anyway:

    http://www.forbes.com/sites/insertcoin/ ... nes-heads/

  • KungFuSquirrel
    • March 27, 2012 at 5:24 AM
    • #122

    I kind of waffled on what I thought of the ending until I saw this take on it. I now love it, though I'm curious what their plan for it is (if any - DLC might just slot into the existing story).

    More than anything, I wanted more out of

    Quote

    the lead-up to the ending. With the exception of the giant baby Terminator in ME2, the ending runs of the series have been amazing. Ilos + the Citadel battle in ME1, the suicide mission and its consequences in 2. In 3, you had these fantastic priority mission arcs like Tuchanka and Rannoch, yet the finale of ME3 was generic rubble with average combat spaces at night. ME1 nailed the scale of the battle, ME2 nailed the tension and importance of your choices, and ME3 really kind of whiffed on both.

    Still, the repercussions of the ending as presented as well as

    Quote

    watching my squadmates get vaporized ahead of me on the final charge to the beam

    haunted me for days. It's a mighty fine game.

    Oh, the other thing that annoyed me more than the ending: WHAT THE HELL HAPPENED TO THE JOURNAL? It worked perfectly fine the previous two games - story missions, side missions, a bulleted list of what you had done and what came next... It's like they rolled back in some prototype ME1 journal code for ME3 and called it good. Horrible navigation, no useful information, no updates. Ew.

  • PhilipK
    • March 27, 2012 at 6:04 PM
    • #123

    I tried the demo and really didn't find it very fun at all. Wonder if this is a wait and buy when it's cheaper or not buy at all...

    I loved the first one and I've probably played through it 2 or 3 times actually, but the second one I can hardly even remember most things from and this one seems to have moved even more in the direction of what I did NOT like about the second one..

  • 2d-chris
    • March 29, 2012 at 8:03 PM
    • #124

    I don't think the demo does it any justice, not played it myself but generally people seemed disappointed with it.

    I'm a huge fan of the first game, ME3 definitely comes closer to it than ME2 with some really good cinematic moments that are not just there for the sake of a cheap thrill. I would say play it at some point, waiting until the end is fixed would be advisable

  • Puddy
    • March 29, 2012 at 8:27 PM
    • #125

    KungFuSquirrel:

    Quote

    Did your squadmates really get vaporized? Because they usually don't die even if the narrative makes you think so. Depending on who you brought along they appear in the crash landing cinematic... really weird. How the dick did they get there? Aboard the normandy? Teleport?

    Oh and yeah, the journal sucked. I agree!

    PhilipK: I haven't played the demo, but I've read which levels it includes and I agree with 2d-chris that it probably doesn't represent the game too well overall.

  • Taylor
    • March 30, 2012 at 10:32 AM
    • #126

    I think they avoided the journal with stages because, outside of the main quest and ~7 others, they are all "overheard something" -> "scanned planet"/"found item"/"missed item and brought it" -> "talked to someone."

  • Puddy
    • March 30, 2012 at 11:35 AM
    • #127

    Yeah, I understand that part. But I think they should've kept the different type of quests separated in the journal. Just having everything grouped together is kind of annoying.

  • KungFuSquirrel
    • March 30, 2012 at 1:48 PM
    • #128

    That's what the "Assignments" tab was for! They had plenty of little side things in ME1/2 that came from news announcements, picking up random items, etc, and all got sorted under that category and were super easy to track without making it also impossible to track the main missions.

    Also there's no excuse for always making the starting selection down in the middle of the finished quests and making me scroll through them all to the top EVERY TIME.

  • 2d-chris
    • April 1, 2012 at 2:12 AM
    • #129

    ok ...

    Quote

    I finally finished the game, ending was almost as bad as I came to expect, just sucks that none of your previous decisions had any impact. It was emotional for sure. However, screw it, I got like 30 hours goty quality entertainment so roll on the alternative ending dlc

    Quote

    I nearly fell off my chair laughing at Urdnot's comment about Australia, so good

  • JamesKing3d
    • May 14, 2012 at 11:58 PM
    • #130

    I don't understand whats up with the "listening in" process of getting missions. it doesn't make sense at all. I hate the fact that to get various side and mini missions, I have to go around eavesdropping on random people who make no difference in the "world" of mass effect. the savior of the universe shouldn't have to listen in to solve problems.

    I love the game, although it ranks 2nd in the three for me. one had a fantastic structure and design, two went way too "cover based generic fps", but three bridges those two nicely.

    I still want a moon buggy/mako to cruise the low-grav universe of planets.

  • -HP-
    • June 24, 2012 at 7:42 PM
    • #131

    Whiny little bitches can now rest easy, their prayers have been heard.

    http://www.rockpapershotgun.com/2012/06 ... r-june-26/

    Quote

    “The Extended Cut expands on the endings of Mass Effect 3 through additional scenes and epilogue sequences. It provides more of the answers and closure that players have been asking for. It gives a sense of what the future holds as a result of the decisions made throughout the series. And it shows greater detail in the successes or failures based on how players achieved their endings.”“The Extended Cut is an expansion of the original endings to Mass Effect 3. It does not fundamentally change the endings, but rather it expands on the meaning of the original endings, and reveals greater detail on the impact of player decisions.”

  • Serenius
    • June 25, 2012 at 1:42 AM
    • #132

    Don't worry, HP. I'm sure fan backlash will never require a need to redo the crates you make.

  • Izuno
    • June 25, 2012 at 6:15 AM
    • #133
    Quote from 2d-chris

    ok ...

    I nearly fell off my chair laughing at Urdnot's comment about Australia, so good

    I also finally finished the game last week. I guess the ending controversy didn't seem to bother me. I thought it was a hell of a great game and worth buying. So color me satisfied. Now I can play something else on my Xbox.

  • Puddy
    • June 25, 2012 at 6:20 AM
    • #134
    Quote from Izuno

    So color me satisfied.

    Quote

    It's funny because the endings are color-coded!!!

  • onji
    • June 25, 2012 at 1:53 PM
    • #135
    Quote from Puddy

    It's funny because the endings are color-coded!!!

    Not so good for colour blind people then eh

  • Youme
    • June 25, 2012 at 9:49 PM
    • #136

    What's that EA? Mass Effect 3 is still Origin only and you want me to buy it? Oh there's new, free DLC to extend the ending? Is it on Steam yet? No?

    Well in that case:

    [Blocked Image: http://i0.kym-cdn.com/photos/images/original/000/121/234/LOOK_AT_ALL_THE_FUCKS_I_GIVE.gif]

  • Sentura
    • June 25, 2012 at 10:29 PM
    • #137

    my sentiments exactly.

    origin can go fuck itself.

  • -HP-
    • June 26, 2012 at 4:23 PM
    • #138

    Or you could get it for console? Game looks the same, and you would be chilling on a couch.

    Anyway, the extended endings are out on youtube already, check em out! Here's a new interesting one:

    Refusal

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    Destroy

    Quote

    (This is the ending I choose, if you watch the whole thing, in the very endings, you see that Sheppard is alive! ahah)

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    Synthesis

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    Control

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • -HP-
    • June 26, 2012 at 5:08 PM
    • #139

    Oh and here's the official word from bioware:

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Puddy
    • June 26, 2012 at 5:18 PM
    • #140

    A few WTF's and inconsistencies aside I kind of liked the reject and destroy endings. A big improvement across the board at the very least...

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™