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[Crysis-SP] Rainy Days

  • Chrjs
  • October 22, 2010 at 11:57 AM
  • Chrjs
    • October 22, 2010 at 11:57 AM
    • #1

    A few months ago we finished my second map for Crysis and my trilogy called Rainy days. We were a team of four members, Hamers helped me with the FlowGraphs, Jaco_E built the ai navigation, Pat_21 worked at the cutscenes and I had the ideas, wrote the dialouges and worked at the leveldesign.

    So, it's released since five months until yet but I just noticed this great forum with it's capable members and really want to hear your critism if you played the mod.

    Features

    * Cinematic Flair: We created a "rollercoaster gameplay" with interesting gameplay variations and the starches from Crysis mixed with some more scripted parts.

    * Exciting teamfights: What we always missed in Crysis are the teamfights, where are them in the final game? But here they are, in a user made mod.

    * Great-Looking Visuals: The whole level is hand made, and the rain scenario promised a deep atmosphere.

    * High Production Values: We worked about two years on it to bring back the good old Crysis feeling with new experiences. All dialogs are recorded by professional voice actors and the original subtitle system from Crysis allows you to enjoy the mod in English. (Don't forget to turn them on in the Crysis menu)

    DOWNLOAD

    Non-Installer-Version

    [Blocked Image: http://www.abload.de/thumb/rainys_2vnwp.jpg][Blocked Image: http://www.abload.de/thumb/rainy_days_fertig55pd.jpg][Blocked Image: http://www.abload.de/thumb/rainys_3ruwm.jpg]

    [Blocked Image: http://www.abload.de/thumb/rainys_4f6jb.jpg][Blocked Image: http://www.abload.de/thumb/rainys_wiese_ueberblich5y6.jpg] [Blocked Image: http://www.abload.de/thumb/rainys_6r6iq.jpg]

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  • Chrjs
    • February 25, 2011 at 2:55 PM
    • #2

    And finally I uploaded the editor files for the mod, so you could modify/play/view it in the Sandbox.

    http://www.moddb.com/mods/rainy-days/do ... ment-files

  • Rick_D
    • February 25, 2011 at 8:18 PM
    • #3

    nice production values - i'll check it out, overly scripted games aren't my bag but it's always good to see a new take on things

  • Chrjs
    • February 25, 2011 at 9:26 PM
    • #4

    I wish you much fun and less bugs.

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