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Kane & Lynch 2: Dog Days

  • Mazy
  • November 18, 2009 at 10:16 PM
  • Gloglebag
    • July 14, 2010 at 6:45 PM
    • #121

    So will Giant Bomb get a review copy?

  • deceiver
    • July 14, 2010 at 8:12 PM
    • #122

    haha =P

  • Warby
    • July 14, 2010 at 9:37 PM
    • #123

    i am sure they will not giving them one would yield bad new posts around the web

    also if i understood this correctly jeff gertsman was at the fragile alliance event that eidos had right ?

  • Mazy
    • July 14, 2010 at 11:46 PM
    • #124
    Quote from Warby

    i am sure they will not giving them one would yield bad new posts around the web also if i understood this correctly jeff gertsman was at the fragile alliance event that eidos had right ?

    Yup.

    Also while on this topic: http://www.giantbomb.com/quick-look-kan ... o/17-2895/

  • Sentura
    • July 15, 2010 at 1:44 AM
    • #125

    fuck me that car ride looks realistic

  • Jetsetlemming
    • July 15, 2010 at 6:11 AM
    • #126
    Quote from Mazy

    Yup.

    Also while on this topic: http://www.giantbomb.com/quick-look-kan ... o/17-2895/

    Really liked the part when they ran down a street and around a corner, and some guys hanging out at the corner in white shirts saw them running down the street with guns and fled down the street away/with them, with one of the guys tripping.

  • Jetsetlemming
    • July 17, 2010 at 7:29 PM
    • #127

    I got Kane and Lynch 1 on PC and it randomly makes my keyboard unresponsive and I have to unplug it and plug it back in. Urgh.

    Also the environmental lighting looks really, really bad. Reminds me of Blood Money on minimum except that I set K&L to all max.

    Edit:

    [Blocked Image: http://i32.tinypic.com/209sumx.jpg]

  • PogoP
    • July 17, 2010 at 9:30 PM
    • #128

    And why are there so many of these women all in the same stance?!

  • Buddy
    • July 17, 2010 at 9:40 PM
    • #129
    Quote from PogoP

    And why are there so many identical women all in the same stance?!

    fixed

  • PogoP
    • July 17, 2010 at 10:06 PM
    • #130
    Quote from Buddy

    fixed

  • -HP-
    • July 17, 2010 at 11:12 PM
    • #131

    Yeh! I know that mazy worked on it, and I apologize for being so blunt but K&L1 isn't a very good game, i couldn't play it for more than one hour really. I was surprised it got a sequel, but one thing is for sure, the whole universe, cut-scenes and plot is very nice, and the sequel is looking amazing, and that's what matters here really!

    Fuck that, that's past, I'm very very looking forward to K&L2!

  • Jetsetlemming
    • July 18, 2010 at 1:57 AM
    • #132
    Quote from PogoP

    And why are there so many of these women all in the same stance?!

    instancing lol

  • Mazy
    • July 18, 2010 at 10:28 PM
    • #133
    Quote

    ":2w4j7ap0]Yeh! I know that mazy worked on it, and I apologize for being so blunt but K&L1 isn't a very good game, i couldn't play it for more than one hour really. I was surprised it got a sequel, but one thing is for sure, the whole universe, cut-scenes and plot is very nice, and the sequel is looking amazing, and that's what matters here really!Fuck that, that's past, I'm very very looking forward to K&L2!

    Hehe, don't worry about it. Kane & Lynch 1 had a few good things going for it, but for the most part it was a very rough product. Thankfully the sequel is leagues above it in every way IMO, although it's still hard to fully judge it when you've worked on it for so long. Really can't wait for it to be released to see the response.

    Regarding the PC version of Kane & Lynch 1, then I've heard there's quite a bit of trouble with it, especially with mouse input or something. I've only played the 360 and PS3 copies so I can't really attest to that.

  • Jetsetlemming
    • July 18, 2010 at 10:34 PM
    • #134

    I'm not having trouble with my mouse, only my keyboard. I'd plug in my controller except that lately the custom driver/software for it (PS3 controller, software's to get it to imitate 360 so I can play gfwl type games) has started crashing and refusing to close if the controller usb cord wiggles the slightest bit

    Images

    • artpass_robertyang0001.webp
      • 48.21 kB
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  • Warby
    • July 19, 2010 at 10:50 AM
    • #135

    there is a bunch of usb keyboards that make the FRAMERATE of the game drop to 1fps !

    ... USB KEYBOARDS (run of the mill stuff)

    i dont even understand HOW this bug CAN funcion ...

  • Skjalg
    • July 19, 2010 at 11:58 AM
    • #136

    thats easy, just wait for input each frame and when the keyboard is slow to respond...

  • Jetsetlemming
    • July 25, 2010 at 1:49 AM
    • #137

    I just reached the jungle, and you have to be stealthy, and the maps are designed as if being out of line of sight will hide you from enemies, but they can see you through poppies and rocks and shit, and enemies take a boatload of damage and give out more, and my gun has a lot of kick to it, and now this is, no exaggeration, the least fun thing I've ever played. This game was clearly released at least six months too early, and the way it looks now the only way I'm ever going to see the ending is to use a trainer.

    There was a semi-auto rifle in the prison break level, like an M14 or something like that, and I've only ever seen that gun in that one level. I'd kill someone for it in this stupid jungle level.

    Edit: Forgot you could take weapons from your squad. Took a sniper rifle, managed to beat that section with a few more retries (I never actually saw someone light an alarm flare, it just apparently happens randomly, I guess I just lucked through it). Ending blew.

    This would've been a good game with a shitload more polish.

  • Mazy
    • July 25, 2010 at 7:55 PM
    • #138
    Quote from Jetsetlemming

    I just reached the jungle, and you have to be stealthy, and the maps are designed as if being out of line of sight will hide you from enemies, but they can see you through poppies and rocks and shit, and enemies take a boatload of damage and give out more, and my gun has a lot of kick to it, and now this is, no exaggeration, the least fun thing I've ever played. This game was clearly released at least six months too early, and the way it looks now the only way I'm ever going to see the ending is to use a trainer.There was a semi-auto rifle in the prison break level, like an M14 or something like that, and I've only ever seen that gun in that one level. I'd kill someone for it in this stupid jungle level.

    Edit: Forgot you could take weapons from your squad. Took a sniper rifle, managed to beat that section with a few more retries (I never actually saw someone light an alarm flare, it just apparently happens randomly, I guess I just lucked through it). Ending blew.

    This would've been a good game with a shitload more polish.

    I applaud you for actually going back and playing through the game, even if it wasn't a very good experience. Hope you'll give KL2 a chance though

  • Jetsetlemming
    • July 25, 2010 at 8:42 PM
    • #139

    Here's what I'll use as the standard for the sequel: If I shoot a grenade launcher or something like it from behind cover, and despite my crosshairs being clear the explosive still hits the cover and instakills me, then the game is not better. If I go to shoot one and right as I'm about to pull the trigger a squadmate/npc/kane moves and stands in front of me and the explosive hits him and downs me and the entire squad, the game is not better. If there is a forced stealth section with failure on alert and enemies can detect me through cover?

    Yeah. Don't let any of those things happen!

    Edit: Oh, and if Kane and Lynch 2 also constantly makes me unplug and reconnect my keyboard to continue playing, that would also be bad.

    But as long as I don't see these things mentioned in reviews I'll definitely buy the game, besides the glaring issues, like I said Kane and Lynch was very close to being a good game. It was fun, it had lots of style, and I actually was interested in the story and characters (though the final chapter kinda killed that last bit for me. I laughed out loud at the ending that happens if you choose to try and save your squad because

    Quote

    Lynch takes two shots to the chest in the ending cutscene and doesn't give no shit except to swear about it, as Kane's daughter lies dying from a single wound behind him

    . The trailers and stuff for K&L2 are looking pretty cool.

  • Jetsetlemming
    • July 26, 2010 at 9:35 PM
    • #140

    http://store.steampowered.com/app/28000

    [Blocked Image: http://i29.tinypic.com/5wxzqa.png]

    Edit: Well, at least two of my issues aren't in the sequel: I never ran into a situation where I could put my crosshairs over a guy and pull the trigger only for my bullets to hit something in the environment instead, and I didn't once have to unplug my keyboard and plug it back in. The game also looked fantastic. Like, the most real, grounded looking game ever. Very nice.

    Short though. I think the demo's on a timer cause the Giant Bomb quicklook went farther. I died twice at the video store (sneaky ass cops hiding in the shadows ) and on my third try the game suddenly cut to a "buy the game" screen. Gonna run through it again with AO turned off, see what a difference that makes. It was a bit sluggish looking around. Playable, but typically AO doesn't do a ton as far as noticeable graphics increases go, and typically it also costs a ton to render.

    Edit:

    With Ambient Occlusion:

    [Blocked Image: http://i26.tinypic.com/o6blvr.png]

    Without Ambient Occlusion:

    [Blocked Image: http://i26.tinypic.com/2jdfbfb.png]

    Either the demo's bugged and not really changing video settings when I change them in the options (which is entirely possible- 1 FPS difference could purely be because the clock's offscreen or something), or I picked a terrible spot to use for my screenshot. Either way, both settings play equally well now that I noticed that I was (just) under 60FPS and turned off Vsync. Much better.

    Edit 3: Lol, now that I post the screenshots I can actually see the difference. With AO Kane is casting a shadow on the pillar he's taking cover on.

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