nice job bluestrike looking sexy
FMPONE. looking great man i love that building . not many people can pull off a design like that and make it look nice
great job.
nice job bluestrike looking sexy
FMPONE. looking great man i love that building . not many people can pull off a design like that and make it look nice
great job.
Valve better update the SDK this week with HDR...
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Still very nice John ![]()
I always spot the glaring texture error after I post stuff on the internet.
Gah.
Looking good, GL
Make it more dirty bewteen the rocks and the wall
Looks nice ginger, only real crit is those sandbags look like they might fall over if they where hit by somthing. Maybe need another layer behind them for support.
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you just won the thread
wow that looks fantastic jean
great use of those props indeed and the the atmosphere of the lights is killer ![]()
Looks like somebody got inspired by the fake hl3 screens? ![]()
At least it reminds me of the photos of that russian base or mine or whatever that was.
holy shit, that looks fantastic.
Looks great so far!
Really nice~~
nice, but way too much repetition. If that corridor grows any longer it will become obvious
Looks very neat JeanPaul! The best Source work ive ever saw
It just blows my mind away. It just takes the tought away, that Source is only static lightened. Great!
Wfr, Sindwiller
Wow, very nice work there. Now do the rest! ![]()
If you look at the ceiling now, you can already see its far too repetitive on even this tiny section.
Looks cool, but the ceiling is a little messy and repetitious. ![]()
Bit of work on the celing and wall textures would be good. Maybe change those cables os theres some variation in how taut they are and have them only conneccting every other arch?
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