WIP in WIP, post your level screenshots!
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I like your creativity but the map will get boring after 10 minutes playing.
@my post: Thank you. Further Screenshots will follow in a few weeks.
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Okay since my last test map was a failure, I wanted to try to get back into mapping seriously. This is a small texture / theme test map for my upcoming map. It is going to be an oriental / chinese garden. I am trying my hardest to learn how to texture well, and that is probally the main goal of this project. All custom content is either mine or (hessie's they are place holders
). The textures are not prefect, but this is my first real time I have ever tried to make textures for a map.[Blocked Image: http://img481.imageshack.us/img481/7425/11sy.jpg]
[Blocked Image: http://img477.imageshack.us/img477/7659/26rk2.jpg]
[Blocked Image: http://img235.imageshack.us/img235/6012/31jr.jpg]
[Blocked Image: http://img204.imageshack.us/img204/2906/45eo2.jpg]
[Blocked Image: http://img477.imageshack.us/img477/1779/68nr1.jpg]
Sorry if the jpg compression is shitty :roll:
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The kiosk is a model right? nice stuff there hamstah, the part where the water is, still looks a bit plain, but that's just a start i guess. Eager to see it with an awesome skybox

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The last two are great!
I am not too fond of the stone walkway in the second screen though, and the third one is hard to say anything about when the surroundings are so unfinished, content looks nice still.
Also in the second screen, the ivy is too repetitive, maybe have it like that once, and the rest is cleaner?
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ooo nice hamst3r, definitely needs a lot more work and polish but I really like where this is going~~oh and the grass texture really sticks out a bit too much imo, less colourful wouldnt hurt I say

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Thanks for the replies, but the grass texture and the ivy texture are both hessie's. They are just place holders, but then again they are kinda what I was going for, I plan on making the replacements today.
Oh, and this is just a complete test map, nothing here is final, I need a layout. 
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Quote from hamst3r
Thanks for the replies, but the grass texture and the ivy texture are both hessie's. They are just place holders, but then again they are kinda what I was going for, I plan on making the replacements today.
Oh, and this is just a complete test map, nothing here is final, I need a layout. 
i was just about to flame y0
i cant remember allwoing you to use my stuff. btw. those trees and bushes are from me too (de_mediterrano) but you can use those two models if you want.i dont like the windows you just threw over my de_corse wall texture. they look just inset. there is nothing that creates a _connection_ to the wall in the background. maybe add an overlay with dirt around the window.
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Sorry for not asking your permission to use your wonderful models and textures, but I plan on replacing them all anyway. I have a friend who says he is willing to model me some props, and I have always wanted to learn how to model anyway. Just finished up making some new textures to replace hessi's.
New grass, walkway, wall, wall/ivy textures
[Blocked Image: http://img163.imageshack.us/img163/1522/b7yu.jpg]
New stone wall, wally/ivy textures (I'm not too satisfied with these yet, but I'm going to keep working on them)
[Blocked Image: http://img201.imageshack.us/img201/5485/a4ug.jpg]
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is it because of your settings, or is that grass a bit blurry?
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the wall reminds me of something....
http://www.thomashess.net/IMG_8045.JPG

btw: i should start my own "3d.sk" or "mayang" or "environment-texutres"
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Yepp

I was having trouble going through Mayang trying to find a rock wall refrence that I actaully like, then I eventualy gave up. And then I was browsing through the WIP texture section and I was like "Oh my God."
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yeah hessi pleas do

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i dont like this walkway very much. looks to blocky.
maybe you should place some omf the bricks loosely around at the way. i think that will give it a more realistic touch.

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hooray michi.be in da house

yes you´re right, that walk way doesn´t look good. this is a bad match for all the nice things around
btw i love the 1st shot, looks really sexy

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Nice stuff hammy~
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Some early screens of my current Zdoom map. Nothing special and I want this one to be short. First real DooM map as well. Yeah, another project...

[Blocked Image: http://img.photobucket.com/albums/v220/deathquakis/Doom_Map_003.jpg][Blocked Image: http://img.photobucket.com/albums/v220/deathquakis/Doom_Map_002.jpg]
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Old skool.
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doom is open source now?
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[Blocked Image: http://i69.photobucket.com/albums/i72/dissonance_ms/gamlabsp.jpg]
gamla stan, just for kicks. i might work this into a sp map i've been planning.
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