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Assassin's Creed 2

  • Furyo
  • April 10, 2009 at 2:29 AM
  • Defrag
    • March 20, 2010 at 2:26 PM
    • #121

    There's no way in hell I'd ever pay for a single player game that drops me back to the menu every time my internet dies.

  • Nineaxis
    • March 20, 2010 at 3:23 PM
    • #122
    Quote from Serenius

    Yeah, the story really took a turn for the WTF at the end. AC1 kind of did, but then AC2 saw the line of believability and broke out into wind sprints when it hit the line, and just kept going.

    AC1 didn't take a huge leap, it was a very very very nice plot twist that really put icing on the cake. Unless you're talking about the end with Desmond, in which case, yeah, that was kind of WTF but at least it wasn't the basis of the plot. And more plot. And AC3. One piece of Eden was cool, the battle for it between Templars and Assassins was cool, and it made sense.

    AC2 bulldozing world history and religion for the sake of a plot that in the end wasn't that great really killed it. I mean, the Truth stuff was cool to an extent, seeing how the pieces of Eden correlated to modern history, and that still followed some amount of logic (but having someone else decide whether your favorite historical characters are the good guys and the bad guys beyond the obvious was a little bit annoying), until you unlock them all.

    Then it's just :wtf:

  • Furyo
    • March 20, 2010 at 7:03 PM
    • #123
    Quote from Nineaxis

    Personally I see it as a waste of time for Ubisoft to make the uplay system when Steam does everything (and more) that uplay was intended to achieve... Steam functions as DRM (and it's not invasive or annoying), Steam Cloud can sync saved games and game settings, can handle achievements, DLC, it automatically patches games... not to mention the community backing, and the fact they were distributing it via Steam anyway.Don't see the need for every publisher to have a propriety antipiracy/achievements/sync system when there's a big one sitting there waiting to be used.

    On the topic of the game itself, after waiting months and months for the PC release, was slightly disappointed. Same great gameplay, but it lacked the spirit of the first game. I think the creed itself was mentioned once near the end of the game, and it was just a loose reference. Ezio isn't likable as a character, freaking clueless about everything yet somehow knowledgeable of assassin skills. Altair was egotistical, but his journey to regain himself made him personable. Ezio just goes and decides to kill people out of revenge. And then

    . I liked the AC1 story a lot. It had meaning. AC2 not so much.

    In the end, seemed like the formula for the sequel was AC1 combat + boobies + boobies + RPG elements + boobies = sales. Which is probably true, but disappointing nonetheless.

    However, the environments were spectacular. Just with Carnival took up a larger portion of the storyline. Was great.

    The only reason publishers don't want to use Steam is it essentially validates a 1st party publisher for the platform, exactly like Microsoft and Sony on the consoles, and that means the already problematic PC market would now also require publishers to pay a premium to be able to sell on the platform. Publishers will use Steam for its very successful reach to millions of customers, but are very reluctant to turn it into a one stop shop that controls the entire market.

    Whether or not they are too late to become valid competitors is another question, let alone whether coming up with your own system and having dozens of them doesn't defeat the purpose in the end.

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