Quote from Dosentti22 hours ago, Dosentti said: I see Substance Design is pretty HC tool. I gotta try it too. Is it any good with creating textures for csgo since there are so many limitations?
Sure you can. I'm about to wrap up the material below (normal map needs to be toned down obviously, haven't tweaked it yet).
Personal opinion: don't go crazy on the noise when designing textures for CSGO and you'll do great.
In-game screenshot from just above player height. The only editing I did on the diffuse in Photoshop was to grab the normal, desaturate it and set it to Soft Light, just to give it a nudge of depth for low shader users and/or in shadows. As an amateur I'm very happy with the results.