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Mirror's Edge

  • -HP-
  • May 6, 2008 at 5:31 PM
  • Minos
    • May 7, 2008 at 3:05 PM
    • #41

    Well the art direction is undoubtly awesome but the gameplay didn't really interest me. But what can you tell from a small teaser? I maybe talking out of my ass.

  • KungFuSquirrel
    • May 7, 2008 at 3:40 PM
    • #42

    She kicked a shotgun out of a guy's hands and beat him down with it, and took down another guy with a leg-lock to the neck.

    Add in the crazy first person movement and trickery and this could be one of the most badass games this year.

  • dux
    • May 7, 2008 at 3:55 PM
    • #43

    Well, here's to hoping it isn't going to be an attractive failure.

  • Sindwiller
    • May 7, 2008 at 4:07 PM
    • #44

    Looks awesome... but, what's this game about? Climbing skyscrapers and stuff?

  • Izuno
    • May 7, 2008 at 4:37 PM
    • #45

    For me it's the concept of the gameplay that has me interested so far. The idea of simulating environmental awareness and intense bodily control with a keen sense of timing to rapidly navigate obstacles in the first person is actually amazing. Yeah, I know it will come down to how it feels in your hands (in either the controller or m/k) but given the attention to detail in a lot of things in that trailer, I can't believe DICE is going to drop the ball on this one.

    While I'm not sure about this since it's just a trailer, but the shot at the end with the full reveal of the main character nailed the vibe of the game. Faith is clearly a badass from what she can do in that trailer but it also makes her feel like a "I'm going to let my actions speak for me" kind of badass the way Gordon Freeman is. But the fact that this game has her be so much more physically involved on a primal level with her environment raises the bar. It's like she is an even greater master of her physical environment kind of the way Altair is in Assassins Creed....except greaterer-er.

    Oh...I find the crisp art design refreshing. I don't think the art direction is going to fail.

  • Thrik
    • May 7, 2008 at 5:07 PM
    • #46
    Quote from Sindwiller

    Looks awesome... but, what's this game about? Climbing skyscrapers and stuff?

    The general theme I read is that in a utopian city where everything is controlled (including the decoration, clearly), the only way for criminals and such to get messages to each other is via on-foot couriers. You're one of these couriers.

    Other than that, it's an FPS. It's just one with (much) less emphasis on the 'shooter' part, and more on the actual traversal of the world. To a certain extent it's translating innovations in third-person games (Assassin's Creed's amazing climbing, Max Payne's dive shooting, etc), which no developer has successfully done yet. I also believe it's not a free-roaming game, so there'll still be a strong plot with a fixed narrative.

  • Sindwiller
    • May 7, 2008 at 5:40 PM
    • #47
    Quote

    The general theme I read is that in a dystopian city where everything is controlled (including the decoration, clearly), the only way for criminals and such to get messages to each other is via on-foot couriers. You're one of these couriers.

    Fixed. An utopia is the exact opposite of a dystopia, what you actually meant.

    Sounds like an unusual, yet appealing storyline to me (not one of these "I'll save the world by killing X monsters and Y bad guys, while dying and reincarnating Z times.")

  • e-freak
    • May 7, 2008 at 7:27 PM
    • #48

    Nope Sindwiller - Utopia is the positive and negative extreme. Dystopia is a word-creation that is relatevely new. Oh and on the story. It's some kind of rebellion against this controlling that's messegaing each other with runners - not criminals

  • Thrik
    • May 7, 2008 at 7:43 PM
    • #49

    Utopia is the word I meant. It's supposed to be a very perfect, ideal city — but at the price of an extremely controlling government. At least, that's what was in the magazine articles I saw.

  • Punky
    • May 7, 2008 at 9:35 PM
    • #50

    OMG its a girl!

    I love the style, although the gameplay seems kind of boring for an FPS, if it the real in-game gameplay is the same as the trailer it would be pretty lonely and "empty" to play since there is practically no shooting in it...

  • D3ads
    • May 7, 2008 at 9:41 PM
    • #51

    Nice gameplay footage but I hate the lighting still sorry, it just looks too blue.

  • Taylor
    • May 7, 2008 at 9:56 PM
    • #52

    A utopia is an unrealistic, perfect society where nothing is wrong. A dystopia is the opposite, where everything is intentionally evil. And an anti-utopia is a perfect world with a fatal flaw that means it doesn’t work.

    I can’t say I’m too taken aback by the prospect of working as a rebel courier, overthrowing an evil government through the power of Fed Ex, but I guess it’s as good as a premise as any. I'm really looking forward to seeing how the player controls work, unfortunately whenever I see the main characters body I think of Trespasser

  • Erratic
    • May 7, 2008 at 9:57 PM
    • #53
    Quote from Punky

    OMG its a girl!I love the style, although the gameplay seems kind of boring for an FPS, if it the real in-game gameplay is the same as the trailer it would be pretty lonely and "empty" to play since there is practically no shooting in it...

    I think it's best to think of it as a platformer rather than a shooter.

  • Izuno
    • May 7, 2008 at 10:09 PM
    • #54
    Quote from Erratic

    I think it's best to think of it as a platformer rather than a shooter.

    FPP

    haha! you just said "pee-pee" to yourself!

  • Mazy
    • May 7, 2008 at 10:24 PM
    • #55
    Quote from Taylor

    unfortunately whenever I see the main characters body I think of Trespasser

    You make that sound like a bad thing

  • Erratic
    • May 7, 2008 at 11:14 PM
    • #56

    Mirror's Edge uses Unreal Engine 3.0

    Wat? Never would have guessed.

  • Ginger Lord
    • May 7, 2008 at 11:46 PM
    • #57

    Lies.

    If it was UE3 is would be bumpmapped to hell!

  • -HP-
    • May 15, 2008 at 1:49 PM
    • #58

    Mirror's Edge Trailer Analyzed

    http://www.gametrailers.com/player/34018.html

  • Yokai
    • May 15, 2008 at 5:18 PM
    • #59

    Am I the only one who feels as though this is a rip off of the original ghost in the shell movie. I mean, look at the main character similarities. I thought the matrix was enough for us in the means of ghost in the shell rip-offs!

    Otherwise, It's a little hard to tell from the footage is this ame is going to be a success. =/ Maybe, maybe not.

  • -HP-
    • May 15, 2008 at 5:21 PM
    • #60

    The Matrix?! A Ghost In the Shell rip-of? What kind of crack were you smoking dude?

    We all know Ghost In the Shell is one of the great inspirations for The Matrix, but not a rip-of, c'mon!

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