PogoP Posted April 5, 2012 Report Posted April 5, 2012 You're all just haterz. I made a valid point about game balance, and get pounced on. I'm going to tell Thrik you're all bullying me. Quote
Grinwhrl Posted April 5, 2012 Report Posted April 5, 2012 This multiplayer gameplay really needs some work :/ http://www.youtube.com/watch?v=fVGX_N4cWHQ Quote
dux Posted April 5, 2012 Report Posted April 5, 2012 35 seconds into the gametrailers vid. They use the same duke nukem forever "get up from floor with hand" animation. ... It uses duke forever animations! Nooooooo, it will be a virus of badness! I agree with a lot of what HP said. The pulse rifle sounds weird and takes up SO MUCH of your screen. And it has iron sights. Iron sights in an Aliens game We're there, it has finally happened. And quick time events. Oh no. Quote
dux Posted April 5, 2012 Report Posted April 5, 2012 I fixed the pulse rifle. I can see what I'm looking at now. [attachment=0]wtflol.jpg[/attachment] Quote
knj Posted April 5, 2012 Report Posted April 5, 2012 yes, the gun is too big and can't see shit Quote
Skacky Posted April 5, 2012 Report Posted April 5, 2012 Even the pistol is too big. I kind of like the levels themselves, there was a lot of reconstitution work from the movie and you can see it, but the rest is pretty meh to be honest. Quote
Bunglo Posted April 6, 2012 Report Posted April 6, 2012 I don't know what you guys are talking about, the amount of screen space the gun takes up is perfect. Haven't any of you hurged of the rule of thirds? Also, the pulse rifle sounds awesome. Quote
robert.briscoe Posted April 7, 2012 Report Posted April 7, 2012 could they make the Fov any fucking lower + boring corridors + aliens sounds Also: Quote
knj Posted April 7, 2012 Report Posted April 7, 2012 if i made that pulserifle i would make it much bugger, you need to show your work to the player !! again i think that gear box have some big BALLS man, they are working on titles that made history and are iconic (Duke Nuken and now Aliens) there must be soooo fucking heavy pressure to work on this tittles, too bad that they fucking it up ;/ for now as i see it is game over man, game over some more stuff for Colonial Marines http://www.gametrailers.com/video/hit-points-aliens-colonial/728879 Quote
marks Posted April 7, 2012 Report Posted April 7, 2012 could they make the Fov any fucking lower Remember rob, it has to run at target framerate on console too and optimising the game is hard work! Quote
Sprony Posted April 7, 2012 Report Posted April 7, 2012 ":1181omn1]The thing with recent Aliens games is that Aliens are now cannon fodder, whereas in the movies a single Alien can kill you and all your mates. And that’s something AvP1 managed to get right, one of those fuckers would get you killed, It’s just impossible to make a good Aliens game in the Call of Duty era, scripted events and over the top action is not that this universe is about. I must say, even though I've been here for a short time, your comments are always very perceptive. I completely forgot how difficult the original AVP was. Especially since you couldn't save! So yes, it's a shame. The aliens are supposed to be ruthless and efficient killing machines/hunters and not some random target practice. They cut the power remember But that I think has little to do with the COD era. Alien Resurrection and both abominations called AVP 1 en 2 already degraded these once scary horrors. Good points about the location as well. There should be nothing left and if you really want to nitpick, how the hell is it possible that the Sulaco is infested with aliens? How did they get there and most important, who did they impregnate? After seeing these latest videos my enthusiasm is beginning to decline. Quote
PaulH Posted April 7, 2012 Report Posted April 7, 2012 Yeah I cancelled my pre-order after seeing some of this footage, which is a shame as I had high hopes for this. I'll re-consider I guess if the reviews turn out ok Quote
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