KIIIA Posted February 18, 2008 Report Share Posted February 18, 2008 Hey, today i finished the final renderings for my Ferrari Enzo High Polygon rendermodel. It`s the first piece for my application map for university. It`s modeled in Maya and rendered with mentalray. If i should find the time someday i will unwrap this thingy and give it some fancy individual car paint, a motor, add detail to the interieur and give it a big, huge , let`s say HUMONGOUS boot spoiler! - - - - - Wire unsmoothed: - Wire smoothed (render version) Quote Link to comment Share on other sites More sharing options...
Punky Posted February 18, 2008 Report Share Posted February 18, 2008 looks really good!, the lights of the car don't look too realistic(first, second and third pic) but thats just a small detail. Quote Link to comment Share on other sites More sharing options...
RA7 Posted February 19, 2008 Report Share Posted February 19, 2008 Sweet but it looks a bit plastic like. Needs sum dirt or small scratches. Quote Link to comment Share on other sites More sharing options...
dux Posted February 19, 2008 Report Share Posted February 19, 2008 Needs sum dirt or small scratches. Yes because anyone would have those on their Ferrari It looks fine the way it is - fresh out of the showroom. Quote Link to comment Share on other sites More sharing options...
Ginger Lord Posted February 19, 2008 Report Share Posted February 19, 2008 The lighting looks really odd, the interior looks like it has a massive light in there, same for the section you can see through the grills and vents. Shouldnt be able to see in those parts. Quote Link to comment Share on other sites More sharing options...
Yokai Posted February 19, 2008 Report Share Posted February 19, 2008 The interior definitely needs a texture tune up. Everything looks black besides the seats which is a little unreal. Touch up the insides a bid. The red trimming around the windows on the interior is just messed up. Nice poly work though! Quote Link to comment Share on other sites More sharing options...
teeluu Posted February 19, 2008 Report Share Posted February 19, 2008 Looks neato to me, only thing bothering me is too bright light on the rear side. Anyways, lovely Quote Link to comment Share on other sites More sharing options...
Mazy Posted February 21, 2008 Report Share Posted February 21, 2008 Looks good, but I do think you could definitely showcase it a lot better with some different lighting. The side of it, by the door, is so dark that you can hardly see anything there. Then again, a lot of these promotional shots of cars actually look like this in terms of lighting (I dont get why) Quote Link to comment Share on other sites More sharing options...
Formologic23 Posted February 24, 2008 Report Share Posted February 24, 2008 The model itself looks pretty good. Lighting leaves something do be desired. The light looks like it's coming from behind and more on the driver's side, yet the rims have some highlights on them. Also, the pic looking at the rear, the light is coming from the driver's side entirely, and it's highlighting the tail pipes, which wouldn't happen. Quote Link to comment Share on other sites More sharing options...
-HP- Posted March 1, 2008 Report Share Posted March 1, 2008 I like the mesh, very smooth modeling, and nice edge loops! Quote Link to comment Share on other sites More sharing options...
Minos Posted March 5, 2008 Report Share Posted March 5, 2008 I like it a lot but yeah, lighting could be improved Quote Link to comment Share on other sites More sharing options...
Ginger Lord Posted March 5, 2008 Report Share Posted March 5, 2008 Does it have ambient occlusion actually? Doesnt look like it. Would tidy the lighting up immensely. Quote Link to comment Share on other sites More sharing options...
Buddy Posted March 6, 2008 Report Share Posted March 6, 2008 Render it with GI. Quote Link to comment Share on other sites More sharing options...
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