Jump to content

LoveGLaDOS: a Portal map


graxthal
 Share

Recommended Posts

LoveGLaDOS

by Graxthal

(Full title: How I Learned to Stop Worrying and Love GLaDOS)

Description

LoveGLaDOS follows the Portal campaign levels' visual style and gameplay relatively closely. It is about as difficult as the Advanced Maps.

Download

The map is available at these locations:

http://forums.thinkingwithportals.com/l ... -t723.html

http://students.guildhall.smu.edu/c7/26383257/

http://myaperturelabs.com/file.php?id=38

http://www.fpsbanana.com/maps/44173

Screenshots

loveglados01_t.jpg loveglados02_t.jpg loveglados03_t.jpg loveglados04_t.jpg

loveglados05_t.jpg loveglados06_t.jpg loveglados07_t.jpg loveglados08_t.jpg

Additional notes

All feedback and demos/videos appreciated.

Link to comment
Share on other sites

i like the title, reminds me of dr. strangelove.

looks decent, ill give it a whirl later and post some feedback

EDIT:

i just finished it. hands down the best custom made portal map i've tried to this date, and i'd even go so far as to say that it ranks up there with some of the original maps. perfectly atmospheric and in tune to the original game, with subtle details everywhere. even the difficulty was fitting; not too hard and not too easy. if there's anything i could complain about, it would be the length. it felt a bit too short -- though if it was longer, it could rival the original game.

excellent job; i hope you have more of this stuff up your sleeve.

Link to comment
Share on other sites

Dr. Strangelove is Le Pwne. o.O Thanks for the feedback, Sentura, am pleased you enjoyed it. Some of my first-time casual-gamer type testers took ~30 minutes to beat the map so we joked that it might end up as long as the game if I kept adding to it. :P

e-freak: I am indeed a Guildhall student, 'bout to graduate.

Link to comment
Share on other sites

sooo... during the downtime of mapcore I played through the map and - wow. That's (as said before) the best map ever made for portal. In some places the textures weren't too good to see if they are portalizable or not but yeah - that's one or two places and I just might have not looked close enough. GJ! In terms of gameplay I'd even vote Spotlight!

Link to comment
Share on other sites

  • 3 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • MapCore on Discord

  • Our picks

    • Post in Yanzl's Source Emporium
      Two new asset releases!

      First up is Basalt. Sadly I can't release all of the assets as some of the nature stuff is from Megascans and can't be redistributed. Also only includes the assets I've made.


      https://www.dropbox.com/s/e86kdqwpvhhs5x6/Basalt.zip?dl=0

      Second one is assets I've made for Pitstop. A small release that includes some road and concrete trim textures, a bunch of sponsors and some skybox buildings that might be useful.


      https://www.dropbox.com/s/x6tn3b6nfo2u77d/Pitstop.zip?dl=0

      As always, free for non-commercial use with attribution. 
×
×
  • Create New...