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Posted

Hi, i`m currently modeling myself and trying to learn rigging with that. Some minor texture errors and the problem of a flying head head are known to me. Just haven`t modeled the shirt to connect the head with the body yet....

timm_2.jpg

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timm_1.jpg

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timm_3.jpg

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timm_5.jpg

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timm_4.jpg

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timm_face.jpg

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timm_tex_ref.jpg

Posted

dont you have a digital camera to put on photos? btw your head seems to have wrong proportions. eyers are too high up in the air. if you make reference photos of heads, make sure you take the biggest distance to the person and the maximum zoom. so you can remove as much perspective as possible to get "perfect" modeling references.

Posted

btw your head seems to have wrong proportions. eyers are too high up in the air.

you suck he probably really looks that way

i know him from photos. he definitely does NOT look that way. probably it is you who sucks? emot_shakehead.gif

  • 2 weeks later...
Posted

Its either the head is too big or the hands are too small. Most hands take up the same size of the face.

Keep working on it, make sure your final model will have slightly better textures. Right now, textures seem... well, texture-less... =P

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