KIIIA Posted January 11, 2008 Report Share Posted January 11, 2008 Hi, me once again! A picture i painted over the last few days after a photo of a girl i know. Not sure wether the leaving or hiding the blossom suits her more: - Quote Link to comment Share on other sites More sharing options...
hessi Posted January 11, 2008 Report Share Posted January 11, 2008 well i hope you never show it to her. this isnt really good. actually i suck at painting photorealistic, so i cant tell you what you could do better in which way. all i know is that this is nothing i would call "nice" or "beautiful" sorry mate. painting is something that needs a lot of training and time. so i recommend throwing all you leveldesign stuff over board and concentrate either on leveldesign or painting. Quote Link to comment Share on other sites More sharing options...
Sentura Posted January 12, 2008 Report Share Posted January 12, 2008 the throat needs to be way slimmer, it looks like she's a man because of it. also, rework the jaw/chin in a way so it looks more round. again, a more square face looks more manly. Quote Link to comment Share on other sites More sharing options...
Meotwister Posted January 12, 2008 Report Share Posted January 12, 2008 the hair shows some promise but the proportions are all wrong. In particular the eyes are huge, neck should be slimmer as sentura said. Things just generally need to be smoother flowing into each other. Spend some time actually studying peoples faces and noticing how skin color fades from the lips to the face or shapes in the head you can remember to make it easier. Actually, take a figure drawing class. Quote Link to comment Share on other sites More sharing options...
KoKo5oVaR Posted January 13, 2008 Report Share Posted January 13, 2008 I did a little edit mostly with the liquify filter to put her to proportions as much as possible, the shadows needs to be more pronounced than that, and yeah it's still plenty of flaws that i'm sure i don't even know the existence. Also I dunno if ends up to be her real face since i don't have the photo, but maybe it can save you a date A good trick to keep proportions of a face coherent is to keep in mind that the eyes and the nose are restrain in the height of the ear (my two horizontal lines), also always try to keep a perspective, it'll help. I've also changed the contrast and saturated the colors to the red, it was originally really gray. Quote Link to comment Share on other sites More sharing options...
KoKo5oVaR Posted January 13, 2008 Report Share Posted January 13, 2008 So i recommend throwing all you leveldesign stuff over board and concentrate either on leveldesign or painting. Hessi i completely disagree! do both Quote Link to comment Share on other sites More sharing options...
⌐■_■ Posted January 14, 2008 Report Share Posted January 14, 2008 oh man i always love Hessi's comments and i must say Koko did a superb job!! i have no tips though Quote Link to comment Share on other sites More sharing options...
D3ads Posted January 14, 2008 Report Share Posted January 14, 2008 Christ the original painting is so out of proportion, I thought it was a guy Koko totally owned here Quote Link to comment Share on other sites More sharing options...
Pericolos0 Posted January 14, 2008 Report Share Posted January 14, 2008 proportions seem off and the shading is very flat, theres no depht. I wanted to do a paintover but it will turn it into a different girl! We need to see the photo you based it on Quote Link to comment Share on other sites More sharing options...
dux Posted January 16, 2008 Report Share Posted January 16, 2008 What if the original picture is 100% accurate of the photo? Quote Link to comment Share on other sites More sharing options...
KIIIA Posted January 21, 2008 Author Report Share Posted January 21, 2008 The original picture looks like that: Quote Link to comment Share on other sites More sharing options...
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