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De_supply_beta RELEASED!


Deh0lise

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is it a bit darker on that shots than ingame?

anyway, its cool, i like it :D

Screens have been taken with gamma 2.2 + color correction + hdr... people usually play without cc, hdr and gamma at 1.6 (which is the max) so there is no problem about dark spots imo xD

Veh nice.

Looks hot indeed, about 100 degrees hotter than it should be.

Agree, but I was aiming for colorfull oversaturated/bright look, not realistic (you've got cryengine2 for that).

Thnx for feedback guys, I'll be so happy If someone gives me feedback about gameplay. If you've got problems covering bombsites in a 5on5 or anything else ask, I though about that and there are viable spots.

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Nice one. The problem with maps like this is that it means I have to step up my work to make my stuff look nearly as good. At the moment I'm failing. :D

Are those custom textures you used? Some of the walls in the screenshots look really sweet.

Only radar is custom, the rest is all default content, I was just learning hammer while mapping this, my next map will be custom and I'll try to learn some XSI & more photoshop for custom models/textures :P

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