D3ads Posted January 5, 2008 Report Share Posted January 5, 2008 Surprised no one put this up yet: http://www.blackmesasource.com/media.php Someone said to me the project is about 70% done... any comfirmation on that? Jean? Campaignjunkie? Quote Link to comment Share on other sites More sharing options...
-Stratesiz- Posted January 5, 2008 Report Share Posted January 5, 2008 I like!~ Lambda core looks cool! Quote Link to comment Share on other sites More sharing options...
Nexus Posted January 5, 2008 Report Share Posted January 5, 2008 loooks sickk, when is this out? Quote Link to comment Share on other sites More sharing options...
Algor Posted January 5, 2008 Report Share Posted January 5, 2008 Lots of cool levels and models, but any code, gameplay, or scripting? Quote Link to comment Share on other sites More sharing options...
skdr Posted January 5, 2008 Report Share Posted January 5, 2008 Lots of cool levels and models, but any code, gameplay, or scripting? I doubt that. Mod looks good but will we ever see this? Quote Link to comment Share on other sites More sharing options...
e-freak Posted January 5, 2008 Report Share Posted January 5, 2008 sry but your doubts made me laugh. i think most of the core gameplay was initialized in something like Alpha 1 (ofc nothing finished or optimized)... guys - black mesa is coming but it takes it time... Quote Link to comment Share on other sites More sharing options...
Minos Posted January 5, 2008 Report Share Posted January 5, 2008 Looks amazing indeed, lambda core rocks Just wondering, how you did guys manage to make transparent textures project shadows? Quote Link to comment Share on other sites More sharing options...
Avego Posted January 6, 2008 Report Share Posted January 6, 2008 They used brushes to create that effect. Magic invisible ones that create the appearance that the texture is casting shadows, very time consuming in some cases. I think Raminator(?) described how he created that effect on Moddb somewhere, sorry I can' provide a link. Quote Link to comment Share on other sites More sharing options...
Zacker Posted January 6, 2008 Report Share Posted January 6, 2008 I was far from impressed when I first saw this media release. I just looked through it again and I am still not - even though I used to love their work. Is it just me or is there very little actual new stuff in this release? I feel like I have seen it all before. It might also be that the Source engine is just beginning to show it's age. Quote Link to comment Share on other sites More sharing options...
R_Yell Posted January 6, 2008 Report Share Posted January 6, 2008 Some more map captures shouldn't impress anybody, especially when they don't reach the quality of previous media. I honestly think all PR driven mods should burn in hell , other than that good luck to BM. Quote Link to comment Share on other sites More sharing options...
Nexus Posted January 6, 2008 Report Share Posted January 6, 2008 They used brushes to create that effect. Magic invisible ones that create the appearance that the texture is casting shadows, very time consuming in some cases. I think Raminator(?) described how he created that effect on Moddb somewhere, sorry I can' provide a link. you actually do this without creating any invisble textures.. Quote Link to comment Share on other sites More sharing options...
Thrik Posted January 6, 2008 Report Share Posted January 6, 2008 Burn in hell? Jeeze, chill out. It's not like they've even made a big deal about the media release -- they just added a bunch of new shots to the gallery and then posted about it on their blog. What do you expect them to do, just not say anything? There's nothing wrong with a bit of 'PR'; without it, the mod ends up with nobody hearing about it. After spending years working on this, can you imagine anything that'd crush them more? Why not ask the Fortress Forever guys? Is it wrong for them to want to show bits of their three-year-long project? I'm not sure I'd agree that the new media is worse than the old media, though. The majority of screenshots there are old; are you sure you aren't just looking at old media? BTW, bear in mind that multiple mappers who produced the Black Mesa levels are seasoned MapCore members, so please engage your brain before being unreasonably critical. This is covered in the MapCore rules. Quote Link to comment Share on other sites More sharing options...
R_Yell Posted January 6, 2008 Report Share Posted January 6, 2008 First of all, you are clearly overreacting, I have the right to say I'm not impressed, just a few cherry picked shots. No gameplay, no any sign of a game being developed in a few years of media. That's what means PR mod. Burn in hell + smilie = no serious statement. Any problem? Quote Link to comment Share on other sites More sharing options...
PogoP Posted January 6, 2008 Report Share Posted January 6, 2008 First of all, you are clearly overreacting, I have the right to say I'm not impressed, just a few cherry picked shots. No gameplay, no any sign of a game being developed in a few years of media. That's what means PR mod. Burn in hell + smilie = no serious statement. Any problem? Don't the majority of mods out there just show renders and screenshots though? No More Room in Hell has not posted any gameplay trailers or anything, and they're certainly not a PR mod. Quote Link to comment Share on other sites More sharing options...
Thrik Posted January 6, 2008 Report Share Posted January 6, 2008 I didn't overreact. I just reacted. Your statement seemed a bit unreasonable because we already know exactly what Black Mesa is: it's a remake of Half-Life 1. I'm not sure what exactly you expect them to release other than the occasional screenshot of how they've recreated certain areas. They can't exactly release it unfinished like a multiplayer mod, so all they can go is keep trucking on with the monumental task of reproducing the whole game. Bear in mind that Half-Life 1 is a pretty fast-paced, linear game, so all these beautiful environments they've spent hours on will only be seen for less than a minute by each player, which is much different to a multiplayer map where you spend ages obsessing over each detail. With that in mind, they've done a great job. If you're going to post stuff consisting of "This shouldn't impress anybody, it's worse than the older media, mods like this should burn in hell" (that's pretty much all your post said) then perhaps you just shouldn't bother. Whether joking or not, it helps nobody and is liable to do nothing but hurt the feelings of those MapCore members who've spent months upon months working on it. Quote Link to comment Share on other sites More sharing options...
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