Socks Posted January 1, 2008 Report Share Posted January 1, 2008 Wow. Okay I did a search just because I am the curious type and nothing came up. Anyone heard of or 'played' Sauerbraten? (http://www.sauerbraten.org) I'll let you guys read it for yourselves but one of the 'big' features is being able to map in-game. And cooperatively. I can assume, this being a forum all about maps (duh), it isn't very powerful, but still works for the basic quake 3 era (?) stuff, on mapping terms. Except with other engine gimmicks. Pretty decent for being open source too. Oh and that lovely bloom. :ssj: Link to comment Share on other sites More sharing options...
e-freak Posted January 1, 2008 Report Share Posted January 1, 2008 So why did you post this into EOT? o_O Link to comment Share on other sites More sharing options...
Socks Posted January 1, 2008 Author Report Share Posted January 1, 2008 Oh, true. My bad. I could say I was drunk for new year's but I'm not legal so.. ' For some strange reason one part of my brain decided not to put it with other Engine stuff. Hrm. Link to comment Share on other sites More sharing options...
Sindwiller Posted January 1, 2008 Report Share Posted January 1, 2008 That's not cool mate Link to comment Share on other sites More sharing options...
Zacker Posted January 3, 2008 Report Share Posted January 3, 2008 The idea of doing ingame coop level design still rocks. Link to comment Share on other sites More sharing options...
Sindwiller Posted January 3, 2008 Report Share Posted January 3, 2008 The idea of doing ingame coop level design still rocks. It's pretty cool, but it really sucks for serious stuff. Doing a simple level layout takes ages. Not to mention the detailing. And using models is difficult. Link to comment Share on other sites More sharing options...
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