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Crysis Map ~ Vulcano [WIP]


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Posted

Out of curiosity, how does this editor handle custom content? (Texture / Models are allowed to be imported correct?)

Going to the topic in hand: Your map looks very nice. The rocks really do need some moss though!

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Posted

Out of curiosity, how does this editor handle custom content? (Texture / Models are allowed to be imported correct?)

The editor handles custom meshes and textures perfectly, although we are a bit limited because Crytek didn't released the SDK yet, so it isn't possible to import bones, animations, and a few other things. :)

Atm, my main concern is make a joyful and perfectly playable map, with a good gameplay flow, and no bugs. If I finish the map and still have some free time till the end of the contest, I'll make a couple of custom assets for this map as well, we shall see! :)

Posted

Out of curiosity, how does this editor handle custom content? (Texture / Models are allowed to be imported correct?)

Going to the topic in hand: Your map looks very nice. The rocks really do need some moss though!

It does it quite well to be honest

dreamlevel02rl8.jpg

industrymapbydreamaliasxh4.jpg

Posted

I wouldn't say that the HL2 family of games looks shit, even now. The overall look is still more accomplished than the muddy mess in a lot of newer games.

Of course that's just down to good art direction. :-D

Posted

Out of curiosity, how does this editor handle custom content? (Texture / Models are allowed to be imported correct?)

Going to the topic in hand: Your map looks very nice. The rocks really do need some moss though!

It does it quite well to be honest

dreamlevel02rl8.jpg

industrymapbydreamaliasxh4.jpg

is that inside crysis jeanpaul? and is that your map? would like to see some more. love abandoned buildings settings

Posted

Yeah sorry, I didnt mean to pass it off as my own, I saw it at Crymod and thought it was awesome.

Wow, looks a lot like Source when the engine tries to do urban stuff. :cool:

Exactly my thoughts. What's so "Crysis'ish" in those pics anyway? :P

Well for one, the way he has this final map planned is that it will have about 5 of these warehouses visible at once, THATS what makes it Crysis :P

Oh man I love that engine...

Posted

Oh hey there buddy! :) Glad to see you around!

Welcome to the MapCore, I'm pretty sure you'll love it as much as we do, eh eh.

Please, feel free to open a thread and show us your work, I'll be pleased to see some of your stuff for Crysis as well! :D

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