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EA announces "Tiberium"


FrieChamp
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Electronic Arts today officially announced Tiberium, a squad-based first person shooter set in the Command & Conquer world.

Set release on PC, PlayStation 3 and Xbox 360 late next year, Tiberium has you playing as Ricardo Vega, a "Forward Battle Commander." As Vega, you take control of multiple infantry, armor, and air squads as you fend off an alien invasion (and presumably the forces of Nod) in single-player as well as multiplayer modes.

Executive producer Chris Plummer of developer EA Los Angeles noted, "After two years of pre-production, it is exciting to finally reveal this game and its rich fiction to the world. We've put a lot of effort into evolving the tactical shooter experience by taking core gameplay compulsions like commanding, choice and dominating your enemies and delivering them in first-person. Some of the weapons and mechanics are truly innovative for a first-person game. We're very proud to be part of a project that has the potential to really make a mark on the canon of sci-fi fantasy fiction."

http://www.shacknews.com/onearticle.x/50441

New C&C fps game :megamon:

I heard rumors about this already at the beginning of this year, I'm wondering what engine this will run on...Renegade multiplayer was actually quite fun (on LAN parties) :)

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Yes, but like always I got my ass absolutely annihilated and never did so again. It was just the SP I loved, which is why I loved the older C&C games too. It felt like a proper sequel in the old days (except prettier) and weirdly I really liked that.

Company of Heroes was of course good, but that was 2006. :cool:

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The C&Cs and red alerts are indeed pretty cool in SP, i've got great memories of fighting giant ants in redalert :tesla, i grant you that. :D

But damn, the multiplayer of every single one is always completely unbalanced, just try GLA against the Chineses in C&C:generals to see what i mean..

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