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Ultra High Quality Custom Config


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Hélder [HP] Pinto - Ultra High Quality Custom Config V1.3 Final

Increase the quality of Crysis with this Ultra High Quality Autoexec.

This autoexec includes all the features and graphics improvements available on Very High (Dx10).

This config has been tweaked to run Crysis within it's maximum beauty, while still getting minimaly smooth/playable FPS!

Minimum System recomended is a Nvidia 8800, 2GB RAM and a fairly good dual core CPU.

- Better shadows

- HDR

- Parallax Mapping

- Very high quality textures, terrain and vegetation

- Lightning improved

- High Quality particles

- Tweaked Lods for best FPS/Quality relation.

Installing:

1. Paste the "CVarGroups" folder into the folder "*:\Program Files\Electronic Arts\Crytek\Crysis\Game\Config", and overwrite the existing one. (Backup you're old one if you want)

2. Go ingame and set all the Graphics Settings to HIGH.

3. Paste the file "autoexec.cfg", under the root of you're Game folder, "*:\Program Files\Electronic Arts\Crytek\Crysis\Game".

Change Log & Bug Fixes

Version 1.1 ~ release 23-12-2007

* Removed the blue distant trees artifacts.

* Removed very noticable vegetation popping effect with grass and shrubs.

* Increased the resolution of sprites, and tweaked sprites lods.

* Improved LODs.

* Improved particle LODs that caused mass usage of CPU.

Version 1.2 ~ release 03-01-2007

* Minor Tweaks.

* Removed useless "sys_budget_sysmem" "and sys_budget_videomem" commands.

* Added Very High Settings "CVarGroups" folder, to trick the game to use Level 4 graphics detail. ( Very High Dx10)

Version 1.3 RC1 ~ release 12-01-2007

* Improved physics, and particles.

* Fixed exaggerated green fluorescent vegetation when entering darker environments.

* Increased resolution of distance sprites, and increased the distance where 3D vegetation is visible.

* Added all the previous "CVarGroups" folder commands, onto the autoexec.cfg itself.

* Tweaked Screen Space Ambient Occlusion (SSAO):

- Shadows slighly brighter, and more detailed at close ranges.

- Brighter environments when playing at night.

- Fixed bug with Night Vision Goggles when playing at night.

Version 1.3 RC2 ~ release 14-01-2007

* Improved FPS

Version 1.3 RC3 ~ release 15-01-2007

* Improved FPS

* Improved water

* Due to bugs in the readings of the autoexec.cfg , readded Very High Settings "CVarGroups" folder,

to trick the game to use Level 4 graphics detail.

* Added a few FPS gain commands.

Version 1.3 FINAL ~ release 17-01-2007

* Increased vegetation render distance.

* Better and higher ocean waves.

* Fixed foliage wind activation distance too low.

* Improved water.

* Final tweaks, better FPS/Quality relation.

PS. I recommend everyone that's still using V1.2 or 1.3RCx to download 1.3 Final, there's a lot of improvements both in the performance and visual beauty of the overall game!

DOWNLOAD

Mirror #1

Mirror #2

COMPARISONS: (From left to right, High | Very High | [HP] Very High Custom Config (Screenshots taken in my custom map, be aware that this forums cuts down the image, use you're browser to view them completly.)

2005209884650846768_rs.jpg

2005291954324079113_rs.jpg

Crysis game screenshots:

sampless1hr4.th.jpgsampless2yp3.th.jpgsampless4eb3.th.jpgsampless5sj1.th.jpgsampless6je7.th.jpgsampless7tp0.th.jpg

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Looks very cool, but which computer from the future do i need to buy to run this at 60 fps XD?

You will probably laugh at this in a 2 years. Technology evolves way too fast :comeback:

I highly doubt that anyone will laught at this in 2 years. Half-Life 2 was released in 2004 and yet nobody laughed of it in 2006. Crysis is even stronger, relatively, than HL2 was, so I really don't think that it will be the case here either.

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That looks awesome!

What are the specs of the pc its being ran on?

My PC specs are:

Nvidia 8800gt

2gb RAM

AMD x2 4600+

:)

I should point out though, that this editor got a really good screenshot feature, that generates a 4096*xxxx pic with full AA of what you'r seeing in the viewport, that's why the images looks so clean and smooth, almost perfect AA due to image resize. :banjo:

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