Slimmm Posted December 9, 2007 Report Share Posted December 9, 2007 Hello my name is Alysson B. Nehre aka Slim Z. (mapcore oldschool contest map dm_hestia). Im finishing my new map for MIB Forum Contest, the name is De_Jihad and Fy_Jihad(version for contest) for Counter-Strike 1.6. One video and ss back: VIDEO: http://video.google.com/videoplay?docid=-1642480324408596453&hl=en RELEASE FINAL VERSION 12.09.07 Quote Link to comment Share on other sites More sharing options...
Warby Posted December 9, 2007 Report Share Posted December 9, 2007 looks damn fine for hl1 engine Quote Link to comment Share on other sites More sharing options...
Deathy Posted December 9, 2007 Report Share Posted December 9, 2007 looks damn fine for hl1 engine I agree. Quote Link to comment Share on other sites More sharing options...
TermInator525 Posted December 9, 2007 Report Share Posted December 9, 2007 de_halla texture set. Nice looking but a little bit too blocky. If you could change some edges (Rounding it a little) it will be lock much better... Models are from de_pacific? (or was it cs_?) If it possible, look for a custom fire, fixed on the x-axis. Quote Link to comment Share on other sites More sharing options...
General Vivi Posted December 9, 2007 Report Share Posted December 9, 2007 looks nice slimz! Quote Link to comment Share on other sites More sharing options...
ifO Posted December 9, 2007 Report Share Posted December 9, 2007 Basic generic map using none of your own content. It's okay, but pretty uninspired compared to the many gems of HL1 maps out there, including Halla itself. Hate to be bitch but its easy to forget there were so many great custom maps made for CS: http://lanmaniax.com/pimpage_old.htm#recommended Quote Link to comment Share on other sites More sharing options...
Sentura Posted December 9, 2007 Report Share Posted December 9, 2007 that map is so square (pun intended) looks good, but even with hl1 you could have made an effort with more rounded edges. it looks a bit like quake 2 as is (add a more brown/grey tone and you'd hit it on the spot). also some of the buildings seem incredibly bland, as if there were no damage, no decals no nothing applied to them. Quote Link to comment Share on other sites More sharing options...
ultranew_b Posted December 9, 2007 Report Share Posted December 9, 2007 looks good ! that skybox wrecks it tho, imo Quote Link to comment Share on other sites More sharing options...
Minos Posted December 10, 2007 Report Share Posted December 10, 2007 The atmosphere is damn nice, we had some cool playtest sessions back then so I guess the layout is pretty good. I agree that you could have rounded up a few edges, we don't care about wpolys anymore Quote Link to comment Share on other sites More sharing options...
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