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Posted

Looks pretty functional as an arena in which to frag, but greatly lacks detail for a source map. Also you seem to have a lot of visibility across most of the outside sections which will likely give you performance problems and is potentially damaging to the game play. Lots of the brushwork needs replacing with models.

Posted

Ok, aesthetic concerns aside, what do you guys think of the design? interesting? not?

I can always play with the brushwork and texturing, but the concept is what i'm most concerned about.

thanks for the feedback, both positive and negative, I appreciate it.

Posted

Seems to be very dark, gray, and limited to geometric shapes. Having some smoother lines, a more pleasing texture pallet, and making the place a bit brighter certainly wouldn't hurt. It looks to have a ton of available routes to go- that mixed with the dark atmosphere would appear to make the gameplay fairly frustrating (who the hell just shot me!?). It reminds me of the good ole days where you just mapped whatever you could think of. :) Something of a Halo MP map feel going on there too.

Posted

Ok, aesthetic concerns aside, what do you guys think of the design? interesting? not?

I can always play with the brushwork and texturing, but the concept is what i'm most concerned about.

thanks for the feedback, both positive and negative, I appreciate it.

Without a distinct aesthetic in mind it's difficult to produce a convincing design. What sort of environment are you trying to create? It's much easier to have an environment in mind and use reference pics to ensure the map has a degree of plausibility.

Posted

Ok, aesthetic concerns aside, what do you guys think of the design? interesting? not?

Ok, aesthetic concerns aside, what do you guys think of the design? interesting? not?

?!

And what Zete said, sorry.

Posted

The layout actually looks more belonging to Team Fortress 2. There's a lot of inexplicible structure there that wouldn't exist in the real world, but is typical for TF2 design.

Gameplay-wise it may be a hoot, but this is a community that takes how maps look just as seriously (more seriously at times) as how they play. We can't really judge gameplay from screenshots. :-D

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