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Posted

My first model_texture:

I'm going to use this thread so you guys/girls can take the piss out of my piss-poor 2d art, or if I'm lucky I might get a back-slap and tips and advice.

First image:

02_TTcopy.jpg

01_TTcopy.jpg

I created a simple model and then render out a AO map and just mess with a few ideas in CS... :?

PLZ give feedback...

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Posted

looks like rubber johnny, what is it?

I guess you have a small one, at best... :fist:

LoL

Not sure really, just knocked up shitty little model. UV mapped it and then did an AO, before heading into CS to try and create a texture UV...

Edit:

A quick render...

01_TT_rendered.jpg

Posted

Maybe try something that actually is something? Practising on this won't give too much i think.

OK

I'm doing the hard painting tut now, over at CG_S. Anyone know where I could get some great brushes that are good for texture work ???

Posted

look for "eninnew" (that's my default) an look for "custom brushes photoshop grundge"

The eninnew was done by some guy from the modding szene and has everything from paper overlay, scratches and plastic to hakenkreuzes, weapon brands and tree lines. You can't really do any wrong with them.

Posted

Thanks for tha e-freakt...

I need some help...

I'm trying to do the Hard surface texture tut but I'm not sure if I'm plainting scratches on right.:

Image:

666664.jpg

I'm using a brush with 1/2pixels around where I want the scratches, I'm using screen and opacity 76%. I'm also using Gaussain Blur to take the edge off ??? :oops:

Posted

Thanks for tha e-freakt...

I need some help...

I'm trying to do the Hard surface texture tut but I'm not sure if I'm plainting scratches on right.:

Image:

666664.jpg

I'm using a brush with 1/2pixels around where I want the scratches, I'm using screen and opacity 76%. I'm also using Gaussain Blur to take the edge off ??? :oops:

looks like raffled cloth rather than scratches. Scratches on metal are very suprificial, I prefer to use the dodge tool, 1px, 100% hardness within a selection 2 pixels width.

and work it out like this:

scratches.jpg

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