Pericolos0 Posted November 16, 2007 Report Share Posted November 16, 2007 This is an interesting read, I think it's probably one of the most impressive developments in realtime graphics at the moment. I've seen it in action and it looks great. I think crysis uses it aswel, eventhough a more complex and more expensive implementation of it. http://www.shalinor.com/code.html Another step closer to pure realtime lighting that actually looks good . Soon lightmap compiling is a thing of the past. Quote Link to comment Share on other sites More sharing options...
clayman Posted November 16, 2007 Report Share Posted November 16, 2007 yeah its cool get back to EOT!! Quote Link to comment Share on other sites More sharing options...
Zacker Posted November 16, 2007 Report Share Posted November 16, 2007 Yep, SSAO is also what Crysis uses and it is indeed a neat method. Quote Link to comment Share on other sites More sharing options...
Minos Posted November 16, 2007 Report Share Posted November 16, 2007 Neat. I kinda like baking occlusions to my textures though Quote Link to comment Share on other sites More sharing options...
Gorion Posted November 16, 2007 Report Share Posted November 16, 2007 interresting read idd Quote Link to comment Share on other sites More sharing options...
clayman Posted November 16, 2007 Report Share Posted November 16, 2007 it feels like more and more is beeing dumped into the posteffects.. Quote Link to comment Share on other sites More sharing options...
dissonance Posted November 16, 2007 Report Share Posted November 16, 2007 it feels like more and more is beeing dumped into the posteffects..Yeah, it does. Polycount has really fallen by the side of the road. Quote Link to comment Share on other sites More sharing options...
zaphod Posted November 16, 2007 Report Share Posted November 16, 2007 awesome, I went to submit this to devbump, and it was already submitted! hooray! I wish they would have posted a demo as well. Quote Link to comment Share on other sites More sharing options...
clayman Posted November 16, 2007 Report Share Posted November 16, 2007 http://qutemol.sourceforge.net/ Quote Link to comment Share on other sites More sharing options...
Sindwiller Posted November 16, 2007 Report Share Posted November 16, 2007 http://qutemol.sourceforge.net/ Hehehe... interesting EDIT: Another pretty interesting project: http://nvision.sourceforge.net/ Quote Link to comment Share on other sites More sharing options...
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