Seldoon182 Posted November 12, 2007 Report Share Posted November 12, 2007 This monrning I was working on a model and needed to render a scene with transparency. First and foremost to continue my work I tried to check tips around the internet and nothing helped... This is pretty usefull to texture model such as fences, handrails, hairs ! [gangsta]Plz Mapcorian pimp my knowledge ![/gangsta] Quote Link to comment Share on other sites More sharing options...
ReFlex Posted November 12, 2007 Report Share Posted November 12, 2007 Use a black/white mask! black = invisible white = solid Quote Link to comment Share on other sites More sharing options...
mjens Posted November 12, 2007 Report Share Posted November 12, 2007 what about alpha channel from tga? Quote Link to comment Share on other sites More sharing options...
Vinny Testaverde Posted November 12, 2007 Report Share Posted November 12, 2007 there is a option called "Mono channel output" in the bitmap map properties, check "Alpha" for the map in the opacity slot, for tga, tifs and pngs etc hope that helps Quote Link to comment Share on other sites More sharing options...
Seldoon182 Posted November 13, 2007 Author Report Share Posted November 13, 2007 Thanks ! Really Helpfull ! I was seeking in the wrong way with that "Matte/Shadow" map... Quote Link to comment Share on other sites More sharing options...
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