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HL2 sdk update tomorrow morning


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Posted

At first it didn't work, and all I did was restarting Hammer and I can only get preview with light_spot:

lettherebelight.jpg

And most materials doesn't seem to like getting light and just stay full-bright.

Posted

sdk crashes after update...

steam is one of the worst inventions on the world...

cant load filesystemopendialog.dll

missing material 'materials/flatnocull'

game dir is correct :(

Posted

Wow, works great for me. Haven't tried the ray-traced one, but the other's great. Ill get some shots in a minute.

Edit - I take all that back. Cs:s editing is completely broken. Maps have all weird lines over them in the 2d views; the 3d view doesn't work; the cursor disappears when you mouse over a 2d view; hammer crashes randomly when loading; a load of errors come up saying something about 'nullface'.

Just a short list of errors.

so its basically pretty useless.. raytracing doesnt look anything like radiosity lighting and realtime preview just has no shadows :/

You can check out general lighting of the scene, (ie, making sure you have the right 'mood') and then refine it later on.

Posted

Yay for rushed releashes.

Other things I've noticed couple new property windows are different, theres a couple new buttons on the top bar, there are lots of new entities (including a prop_vehicle_drivable) and a dropdown box appears as you type in entities.

And yeah, everything seems bodeged tbh.

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