Phlek Posted September 21, 2004 Report Share Posted September 21, 2004 For a while now I've been *trying* to model with 3D Studio (about 2-3 years). I recently opened it up again and started playing around, went to the basic tutorials as I usually would and tried to put something together. I would usually get impatient because I couldn't make anything thing even look like....anything. I spent about 5-7 hours working time on this (just because I had next to no clue as to what I was doing). I know it's a bit messy right now and I still have to finish off the neck, head/hair, and some other fine tuning. I would appreciate all of your criticism. Meshsmooth I used front and side reference photos of my face and started with the nose. I worked around the rest of my face in the major areas poly by poly, which is very time consuming. I still have to do the ears, so add about another 3 hours to the productive time . Again, be hard on me...I need it. Quote Link to comment Share on other sites More sharing options...
Minos Posted September 21, 2004 Report Share Posted September 21, 2004 its not that bad, but uses more polygons than it should use. But as I suppose that u wont use this for any game its ok then Quote Link to comment Share on other sites More sharing options...
OL Posted September 21, 2004 Report Share Posted September 21, 2004 hes all square but ur learning Quote Link to comment Share on other sites More sharing options...
Fullauto Posted September 21, 2004 Report Share Posted September 21, 2004 Fairly excessive on the polies, isn't it? You need to work on the cheeks and jaw more, it doesn't curve around naturally like a real face does. Try to find a willing volunteer to sit with you for a bit while you model, just so you can get it more naturalistic. Failing that find an Actionman doll or the like and study that - it's better in a way because you can actually take a marker and draw out the poly structure on the face before modelling, helps a lot (kudos to schmung for the brainwave). Quote Link to comment Share on other sites More sharing options...
Phlek Posted September 21, 2004 Author Report Share Posted September 21, 2004 Thanks for the feedback so far. Fullauto, thanks for the idea with the action figure...I'll be trying that out a little later. Once I finish the entire head I'll most likely clean up all the extra polygons I have. Thanks again, I'll give an update on the progress sometime soon. Quote Link to comment Share on other sites More sharing options...
Taylor Swift Posted September 21, 2004 Report Share Posted September 21, 2004 Awsome. Quote Link to comment Share on other sites More sharing options...
Marcos Posted September 21, 2004 Report Share Posted September 21, 2004 Looks good. but the nose is kinda funky. Nexus your avatar should be your sig. fix it now Quote Link to comment Share on other sites More sharing options...
Phlek Posted September 21, 2004 Author Report Share Posted September 21, 2004 haha I know the nose is messed up a bit. I started on the nose and I didn't really know what I was doing so the nostril is pretty much on the side of the nose, that's on the to do list as well. Quote Link to comment Share on other sites More sharing options...
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