Belgarion Posted September 19, 2004 Report Share Posted September 19, 2004 yar... well, a couple of my ns buddies have been referring me to this forum the last couple days, so i might as well sign up too eh? anyway, here's a small DM map i made over the last two or three days. still waiting to get a few people to PT it before i finalize it. .. it has no name. simply "dm_" there are six spawn points, the revolver, cross bow, rpg, mp5 and some grenades, that.. one gun. you know "don't overcharge it!" "overcharge? waddayamean OVERcharge?!", a few snarks that are kinda hidden, and each spawn has 3 batteries and a shotgun. Quote Link to comment Share on other sites More sharing options...
Minos Posted September 19, 2004 Report Share Posted September 19, 2004 weird Quote Link to comment Share on other sites More sharing options...
Evert Posted September 19, 2004 Report Share Posted September 19, 2004 yas, weird Looking pretty cool, the lightning is a bit strange on that last pic tho. Quote Link to comment Share on other sites More sharing options...
Fullauto Posted September 19, 2004 Report Share Posted September 19, 2004 Theming is pretty whacked. You've got a checkered tiled floor in an area with industrial machines. Can't say I agree with your texturing choices elsewhere either. Fairly nicely lit though. Quote Link to comment Share on other sites More sharing options...
OL Posted September 20, 2004 Report Share Posted September 20, 2004 take ur lighting to the extreme. and replace that floor tile texture. Quote Link to comment Share on other sites More sharing options...
Mazy Posted September 20, 2004 Report Share Posted September 20, 2004 looks quite cool actually, altho the lighting could use a little work Quote Link to comment Share on other sites More sharing options...
JynxDaddy Posted September 20, 2004 Report Share Posted September 20, 2004 Doom 3 lighting Quote Link to comment Share on other sites More sharing options...
insta Posted September 20, 2004 Report Share Posted September 20, 2004 Looks really cool, although I don't know what direction you are looking when taking the pictures. That's a good thing though, atleast in a weird map like this. God I love DM maps, you have complete freedom in design, I should make more of them. Quote Link to comment Share on other sites More sharing options...
Belgarion Posted September 20, 2004 Author Report Share Posted September 20, 2004 Looks really cool, although I don't know what direction you are looking when taking the pictures. That's a good thing though, atleast in a weird map like this. God I love DM maps, you have complete freedom in design, I should make more of them. /me nods yeah. i love to make dm maps. i had no idea what i was making when i started. just put some brushes down and made on of those things in the middle, then put housing around it. decided to make a dm map, and i'm rather pleased with the results. some people don't like the texturing.. oh well. i don't care that much. i did end up retexturing and saving under a different name though, and i like how that came out as well. not a major change, but enough to give it a slightly different feel when running about in-game. but i didn't change the floor texture, cuz i really like it, and i'm not changing it, so tough :evil: Now, i'm not really sure what "take your lighting to the extreme" is supposed to mean... elaborate here are some retextured pics anyway. thoughts? oh.. and if anyone has a server they'd like to host it on for a game or two i'd appreciate it, seeing as i can't host one myself. http://belg.thezazi.net/HLDM/dm_/dm_retextured0003.jpg http://belg.thezazi.net/HLDM/dm_/dm_retextured0004.jpg Quote Link to comment Share on other sites More sharing options...
Dranore Posted September 28, 2004 Report Share Posted September 28, 2004 I liked it better before you retextued it. :\ It was more thematically consistent. And the lighting was more blah the second time round too. I really like the original though. It reminds me of Alice for some odd reason... probably the odd floor... which I really like btw. Definitely keep the checkered floor. -Dranore Quote Link to comment Share on other sites More sharing options...
Taylor Swift Posted September 28, 2004 Report Share Posted September 28, 2004 Look man, you're allways using the red and white lighting method.. It's good but almost on all maps the same overdosed over and over and on everywall.. like on co_sift..It's beautiful, but not so nice when red and white light meet eachother over and over again. nexus recommends : ORANGE + White + RED..And then you maybye gonna see that thats method is more fine, better and looks cool. That's my idea..only. Quote Link to comment Share on other sites More sharing options...
Belgarion Posted September 28, 2004 Author Report Share Posted September 28, 2004 indeed nexus. i have already started up just such a venture in said style. it's slow going atm. having trouble getting it to look as i wish it to, but an example anyway (even if it looks crap). but as for this map, it's not changing. i'm just gonna say it's finished. with the original texturing i might add. Quote Link to comment Share on other sites More sharing options...
bluepunk Posted September 30, 2004 Report Share Posted September 30, 2004 damn looks nice i love the red lighting Quote Link to comment Share on other sites More sharing options...
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