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Thank you guys, glad that you like the map :)

To minotauro, I'm already using a bunch of hint brush in all the "transistions" between the different rooms...Dont know though if I can add hint brush to split the outsides in parts...(btw I wonder how much time it took to Valve to compile the ep2 outside maps, thoses are insane)

As for the crates....I know they sux a bit but I keep them for the gameplay - might replace them someday (or not) ( :oops: )

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