Sindwiller Posted October 16, 2007 Report Posted October 16, 2007 Guys, the demo only includes half-res textures to keep the filesize down, the textures in the full game will mostly be 2048x2048 beasts. D: M-m-m-m-monsterkill-kill-kill! Quote
Method Posted October 16, 2007 Report Posted October 16, 2007 Yeah method, there could've been certain circumstances, harsh memory limits that can cause noticable tiling, I wouldn't be so picky. Everyone's work has flaws, even your own, so chill out I never said I didn't have flaws, therefore I post WIPs. I just wish you guys were as picky. Next time I post something, be extremely picky about my work, make me cry and I will become better. It's all about becoming better and better. -Method Quote
Erratic Posted November 1, 2007 Report Posted November 1, 2007 Little late to this thread but oh well. I'm pretty damn impressed at how well my system handled this. I cranked the video settings that are available at a res of 1280x960 and it ran very playable. 25-30 fps avg. A few drops here or there but nothing too bad. I was really expecting this to destroy my system. My score wasn't all that hot from what I recall. Visually, everything seems great from far back, but I find myself agreeing with Method a bit here. When you start taking a closer look at some of textures and details, it's lacking in areas. Nothing that brings the quality down too much really, but it's something I found myself noticing even while playing the game. Still, I'm impressed. Definitely going to pick up Gears again for the PC now Quote
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