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Posted

Personally I think the "eyes" would look better if they were like a cameras lens, with orange self-illumination (baked lightning perhaps?):

2uykm8o.jpg

Maybe some subtle scratches with phong specularity on the "beak" as well.

Posted

Hmm I 100% try the photo lens idea with the texture pass, I like it. Too late to change the model pass (its for a comp). As for self illumination that was planned, I will indeed do a lightbake so you get nice soft warm orange light hitting his mask.

As for scratches and spec, its coming :) Though the scratches will be light and general. I don't want his mask looking really work out and damaged, or maybe it should? I just don't want to take the focus off the shape and design etc

Posted

Thanks KoKo5oVaR! been wondering where I could put engraving as quite a few people have suggested it. I'm a bit confused as to where to put them, I think the areas you picked out are the best areas for it. I'm hoping they won't over power the design or look weird from a distance, I'll see how it goes.

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