dewdle Posted October 3, 2007 Report Share Posted October 3, 2007 It's basically a hl2dm map set in an aztec setting. There's not much I can say about it, I guess playing is experiencing. It seems to play really well with around 8 people but could probably play well up to about 16. Weapons are generously dished out, shotgun and rpg are probably the best suited, I also positioned the crossbow in a "sniper" spot, though you can be ferreted out quite easily. All in all fairly balanced, fast paced and enjoyable. Hope you like. For more information/ screens go to http://www.rabid-monkey.com/~dewdle/gallerywalkway.htm Download: http://www.rabid-monkey.com/~dewdle/fil ... alkway.rar Quote Link to comment Share on other sites More sharing options...
GregBoffins Posted October 3, 2007 Report Share Posted October 3, 2007 Looks cool but that isn't an aztec settin, more late medieval. This is aztec: Quote Link to comment Share on other sites More sharing options...
Fяэ&a Posted October 3, 2007 Report Share Posted October 3, 2007 You should make a lot of things better: --The spawnplaces are all set in the same direction, at some places with face to wall --The stone-prop_statics underwater are "flying". rotate them or put them on the ground, and you´ve got some props "following" (2 kind of boats for example). Remove some sawblades and add other physics like little stones or wood_crates. --You must change something with your weapon- and ammoplaces. I see 2 shotguns or 2 xbows near to each other. --For a bit better gameplay you should add info_ladder_dismounts. Much players hate pressing the jump button to leave ladders. Generally, your brushwork and the lightning is good. I like the map. Quote Link to comment Share on other sites More sharing options...
Defrag Posted October 3, 2007 Report Share Posted October 3, 2007 Some of those stone walls look a bit too thin. They're big stone blocks, not prefab concrete breeze blocks Also, the lighting is a bit flat / dull in the first shot -- a few torches would've made it more interesting. Looks like a nice theme (though as Zombie pointed out, it ain't aztec) and stuff but it also looks like you could've done a lot more with it with some more work Quote Link to comment Share on other sites More sharing options...
RA7 Posted October 3, 2007 Report Share Posted October 3, 2007 Well it looks better then the average orange fy map Quote Link to comment Share on other sites More sharing options...
dewdle Posted October 4, 2007 Author Report Share Posted October 4, 2007 My original intent wasn't really at an aztec setting, I figured what I ended up with was something with a similar look but I didn't base it on any references really. You've made great points so far so I think I'll go back and change a few things to improve it :wink: Quote Link to comment Share on other sites More sharing options...
dewdle Posted October 5, 2007 Author Report Share Posted October 5, 2007 Sorry for double post but I've updated the map and made a new version. Same download link: http://www.rabid-monkey.com/~dewdle/fil ... alkway.rar Enjoy. Quote Link to comment Share on other sites More sharing options...
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