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Little article on the research process involved in game art


Minos

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Hi guys, I wrote a little article tonight showing how much research I put into my Insurgency map. It’s actually nothing really fancy or deep, just a mini-guide to show my college colleagues my texture workflow and to get them started in game art on a Design-like view.

The small tips should also be useful for beginners :)

http://www.meetmino.net/

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