getawesome13 Posted September 28, 2007 Report Posted September 28, 2007 We're in the full swing of production on our FPS, Darkest of Days and we're looking to fill the last few spots on our team! On-site positions available as full-time or contract basis. As a level designer, you will be responsible for: ...working with the director to plan level layouts and the gameplay pacing of each level ...creating and assembling a realistic and natural 3d world that is visually entertaining ...scripting and timing of level events, ultimately creating intriguing, fluid and dynamic gameplay experiences A level designer applicant must have: ...strong problem-solving skills ...the ability to be a self-starter/motivator ...the focus and determination to set personal deadlines and meet monthly benchmarks ...the desire to collaborate with artists, programmers and animators to reach a common goal ...a solid understanding of first-person gameplay mechanics ...a good artistic eye for creating realistic and natural 3d environments ...above all else, a passion for many genres of games Even better yet, the level designer would have: ...experience as a level designer (preferably on a FPS) ...programming and/or script writing experience ...traditional art skills (drawing, sketching, etc...) ...a working knowledge of 3d modeling packages (preferably Maya) send resume and portfolio submissions to jobs@8monkeylabs.com **Full-time employment at 8monkey Labs includes a competitive salary, comprehensive health coverage, and project bonuses. Relocation expenses can be negotiated. Quote
Skjalg Posted September 28, 2007 Report Posted September 28, 2007 You forgot to mention where this is.. Quote
-HP- Posted September 28, 2007 Report Posted September 28, 2007 You forgot to mention where this is.. Yup, I'm curious too... Quote
Psyshokiller Posted September 29, 2007 Report Posted September 29, 2007 I'd like to know more about contracting possibilitys. Quote
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