lillbrorsan Posted September 24, 2007 Report Share Posted September 24, 2007 Hello there! Enough stalking this forum for me and show something, even if it ain't super nice :> I'm going to a game development school in Falun Sweden where we have started to create our own character model for a task that stretches over a period of 3 weeks. I decided to make the Pyramid Head (also known as Red Pyramid) from the Silent Hill series. I think the PH character is interesting both what/who it is but also what function they have in the games. The first WIP renders are from the modeling part. Changed him a bit since the last render. *EDIT* Tris at ~3,3k Now when the model is completed we have moved onto UVW mapping and texturing. I just started today and this is my progress so far: Kinda dark render, used default lighting on this one. Tried using a Silent Hill backdrop on this new render, this one is from SH2. Quote Link to comment Share on other sites More sharing options...
D3ads Posted September 24, 2007 Report Share Posted September 24, 2007 I think I just came Pyramid Head FTW! Oh.. his knife is far far too big; Quote Link to comment Share on other sites More sharing options...
Warby Posted September 24, 2007 Report Share Posted September 24, 2007 excllent choice of motive but the model kinda lacks ... how should i say SILHOUETTE especially the arms. (EDIT) a more silent-hill-ish background color couldn't hurt either for pure presentation purpose Quote Link to comment Share on other sites More sharing options...
lillbrorsan Posted September 24, 2007 Author Report Share Posted September 24, 2007 @D3ads - I know, thats why i removed it for now, if i get time left over i will make that one on your picture since it looks better. @Warby - Thanks for you comments mate! I will try and get some other background when rendering the final model. I added a new render to my first post and the tris. Quote Link to comment Share on other sites More sharing options...
zeOx Posted September 26, 2007 Report Share Posted September 26, 2007 looks good so far. the edges on the pyramid looks a little streched though. oh, and do you use the same name on steam? if so, I totally healed you like crazy in TF2 last week:) Quote Link to comment Share on other sites More sharing options...
D3ads Posted September 26, 2007 Report Share Posted September 26, 2007 Good idea on the render, might work better if he's in front of those hanging corpses in the basement of the labyrinth though (like in the painting on the wall of the historical society) [edit] Did you make that backdrop using a screenshot with James edited out or another method? Quote Link to comment Share on other sites More sharing options...
dux Posted October 1, 2007 Report Share Posted October 1, 2007 Kinda figures that deads would be all over this thread. Quote Link to comment Share on other sites More sharing options...
D3ads Posted October 1, 2007 Report Share Posted October 1, 2007 Took your time dude Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.