General Vivi Posted September 24, 2007 Report Share Posted September 24, 2007 Ok After a week of extreme hard work and little sleep I'm proud to show off the piece I made for the Noir contest over at interlopers.net . It started out as me helping out futty but then turned into me making it my piece. Was waiting on him to make a final back wall brush piece but I ended up finishing it myself since he didn't seem to want to get on msn. Anyways guys here it is! Noir of teh aquarium! Noir Final shots ---------------- Color shots (For Fun) ---------------- I would like to thank reko and Spajsat from wiseguys for donating the mobster model to me. 99% of the other custom materials / models were made by me. -vivi Quote Link to comment Share on other sites More sharing options...
⌐■_■ Posted September 24, 2007 Report Share Posted September 24, 2007 Woah! Nice! Quote Link to comment Share on other sites More sharing options...
Hourences Posted September 24, 2007 Report Share Posted September 24, 2007 Looks really great. You could also make an in between version. Not entirely desaturated pictures, like nearly black and white but still a subtle color shining through it. Quote Link to comment Share on other sites More sharing options...
Method Posted September 24, 2007 Report Share Posted September 24, 2007 Nice work. The second shot is too greyish. Film Noir is usually a high contrast between black and white. Also very hard shadows. Here's an excerp from wikipedia: "Film noirs tended to use low-key lighting schemes producing stark light/dark contrasts and dramatic shadow patterning. The shadows of Venetian blinds or banister rods, cast upon an actor, a wall, or an entire set, are an iconic visual in film noir and had already become a cliché well before the neo-noir era. Characters' faces may be partially or wholly obscured by darkness—a relative rarity in conventional Hollywood moviemaking. While black-and-white cinematography is considered by many to be one of the essential attributes of classic noir, color films such as Leave Her to Heaven (1945), Niagara (1953), Slightly Scarlet, and Vertigo (1958) are regarded as noir by varying numbers of critics. Film noir is also known for its use of Dutch angles, low-angle shots, and wide-angle lenses. Other devices of disorientation relatively common in film noir include shots of people reflected in one or more mirrors, shots through curved or frosted glass or other distorting objects (such as during the strangulation scene in Strangers on a Train), and special effects sequences of a sometimes bizarre nature. Beginning in the late 1940s, location shooting—often involving night-for-night sequences—became increasingly frequent in noir." I think Mr.Happy almost nailed the theme with back alleys and harsh contrast. He posted his stuff in WIP thread. -Method Quote Link to comment Share on other sites More sharing options...
RA7 Posted September 24, 2007 Report Share Posted September 24, 2007 Sweeet Quote Link to comment Share on other sites More sharing options...
dux Posted September 24, 2007 Report Share Posted September 24, 2007 omai Bioshockness Quote Link to comment Share on other sites More sharing options...
-HP- Posted September 24, 2007 Report Share Posted September 24, 2007 Very nice, it looks like bioshock! Quote Link to comment Share on other sites More sharing options...
Nexus Posted September 24, 2007 Report Share Posted September 24, 2007 Original Quote Link to comment Share on other sites More sharing options...
Zeta Posted September 24, 2007 Report Share Posted September 24, 2007 thats pretty cool Quote Link to comment Share on other sites More sharing options...
Pericolos0 Posted September 24, 2007 Report Share Posted September 24, 2007 I like the idea, and the shapes you wanted to go with. But I don't like the execution at all. The textures seem random and like they come from some materials library from the 90ies, I'm used to alot better from you. Quote Link to comment Share on other sites More sharing options...
Psy Posted September 24, 2007 Report Share Posted September 24, 2007 The textures don't really do it for me. Maybe reducing the amount of the textures would make it more pleasing to the eye because at the moment, it looks a bit busy. I like the geometry though. Quote Link to comment Share on other sites More sharing options...
General Vivi Posted September 24, 2007 Author Report Share Posted September 24, 2007 @Hourences- yeah i wanted the scene with just the blue lights. i played with several looks but the noir contest was supposed to be all black and white so i scrapped my other images. heres one. @Pericolos0 while making the textures i tried to keep a 1940's new retro thought in mind with coper and marble. I feel that they all compliment each other in their own way but perhaps some are a bit noisy. Oh well, but thanks for the crits im not a texture artist anyways -vivi Quote Link to comment Share on other sites More sharing options...
D3ads Posted September 24, 2007 Report Share Posted September 24, 2007 Bioshock meets Mafia Very nice. Quote Link to comment Share on other sites More sharing options...
BioPulse Posted September 25, 2007 Report Share Posted September 25, 2007 Very nice theme set here, maybe indeed like a poster before me suggested you could make a scene and have it black and whine and maybe a subtle detail coloured to make it come out of the image more, something you want people to really see. Quote Link to comment Share on other sites More sharing options...
JamesL Posted September 25, 2007 Report Share Posted September 25, 2007 Most excellent for a weeks work Vivi Quote Link to comment Share on other sites More sharing options...
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