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cp_lazytown - the first custom tf2 map


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Posted

The other evening i thought i'd see if i could get custom maps working in tf2 and, with a little magic and some help it worked (fgd :banjo:). Anyhoo, the map was originally just going to be a boxy test map to see if it would even work but i got sucked into doing a little bit of detailing and decided to release it. To my suprise this map is massively fun to play, either with 6 or 24 people, the gameplay scales accordingly due to tf2's awesomeness. The simple design really lets the great class gameplay shine through.

Have fun :cool:

Download here

http://www.hl2world.com/bbs/dload.php?a ... le_id=2682

Screens

vi2008tn.jpg vi2009tn.jpg vi2010tn.jpg vi2011tn.jpg vi2012tn.jpg vi2013tn.jpg vi2014tn.jpg

Best for 6 > 24 players, enjoy!

http://steamcommunity.com/groups/leveldesigner

Build time - two evenings (second was just trying to get the cap entites working :cry:

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Posted

Looks good but need more details as others say :)

I tried to configure the SDK for tf2 but it doesn't work. So i import all the materials and models to my HL2dm, but i don't see the textures :fist:

So how do you build your map ? :roll:

Posted

dont go all harsh on it's looks.. he clearly says it was just gonna be a box at first just to see if it worked but he added a bit and made it into a fun map.

I'd play it if I had tf2 looks like it could be some good fun. :)

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