Zeta Posted September 22, 2007 Report Posted September 22, 2007 The other evening i thought i'd see if i could get custom maps working in tf2 and, with a little magic and some help it worked (fgd ). Anyhoo, the map was originally just going to be a boxy test map to see if it would even work but i got sucked into doing a little bit of detailing and decided to release it. To my suprise this map is massively fun to play, either with 6 or 24 people, the gameplay scales accordingly due to tf2's awesomeness. The simple design really lets the great class gameplay shine through. Have fun Download here http://www.hl2world.com/bbs/dload.php?a ... le_id=2682 Screens Best for 6 > 24 players, enjoy! http://steamcommunity.com/groups/leveldesigner Build time - two evenings (second was just trying to get the cap entites working Quote
Deathy Posted September 22, 2007 Report Posted September 22, 2007 Seems good... needs some details here and there but overall: nice work. Ah yeah and: Congrats for first custom TF2 Map. Quote
e-freak Posted September 22, 2007 Report Posted September 22, 2007 Whocha - nice one Release us the FGD plzkthxbye anyone up for a playtest? Quote
NormySan Posted September 22, 2007 Report Posted September 22, 2007 Looks cool. Don't have tf2 tough so can't test it. Quote
Grippy0 Posted September 22, 2007 Report Posted September 22, 2007 Looks good but need more details as others say I tried to configure the SDK for tf2 but it doesn't work. So i import all the materials and models to my HL2dm, but i don't see the textures So how do you build your map ? :roll: Quote
Psy Posted September 22, 2007 Report Posted September 22, 2007 Just because the game is cartoony doesn't mean that the map has to be flat and boring. Quote
Mazy Posted September 22, 2007 Report Posted September 22, 2007 More cows! Looks pretty good, simple and all Quote
Skjalg Posted September 22, 2007 Report Posted September 22, 2007 not too sound really harsh, but psycho is kind of right, its Half-Life style blocky Quote
SixThree Posted September 22, 2007 Report Posted September 22, 2007 Heh, cool Supply the fgd please! Quote
Sentura Posted September 22, 2007 Report Posted September 22, 2007 i agree on the blocky, and also too much unsubtle detail for the comic style Quote
Lee3dee Posted September 23, 2007 Report Posted September 23, 2007 wow u mapped the beta already! Nice job! Did you just open the TF2 packages in hammer? Quote
e-freak Posted September 23, 2007 Report Posted September 23, 2007 I've not had any idea how to write a gameinfo, gameconfig or even fgd file but I'm on it. I've got spawns and captureareas (ctf) working. but maybe you might just share your fgd Quote
GregBoffins Posted September 23, 2007 Report Posted September 23, 2007 Looks alright, clean and simple (if that's what you were going for). Quote
Meotwister Posted September 23, 2007 Report Posted September 23, 2007 dont go all harsh on it's looks.. he clearly says it was just gonna be a box at first just to see if it worked but he added a bit and made it into a fun map. I'd play it if I had tf2 looks like it could be some good fun. Quote
Grinwhrl Posted September 23, 2007 Report Posted September 23, 2007 Im going to give it a try, well when I get time, heh Quote
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