Quickie Posted September 19, 2007 Report Posted September 19, 2007 Ok so i compiled a model for cs source and it all went fine, until i tried placing it in a map. when i go to the folder with the model in the model viewer (in hammer) to select a world model, hammer crashes. its no huge problem tho, as entering the path to the model (instead of browsing to it using the model viewer) works just fine. i would still like to know why it happens tho
Erratic Posted September 19, 2007 Report Posted September 19, 2007 I find the model browser in Hammer will crash sometimes if you use the gui browser. Try turning that off in Hammer's options and just use the standard windows browser and see if it stops.
Quickie Posted September 19, 2007 Author Report Posted September 19, 2007 its working a whole lot better now, no more crashing, thanks a lot edit: another 'problem', the props shadows are striped ( like this: |||||) ingame until they move a bit (like if you shoot at them) its no big deal though
Erratic Posted September 20, 2007 Report Posted September 20, 2007 Hmm, sounds like it could be a cube map problem. Not sure exactly, don't really recall ever having that issue. Just make sure you have some cubemaps placed around and build them after a compile.
mjens Posted September 20, 2007 Report Posted September 20, 2007 So if we are talking about shadows of props I have a question. Why my props dno't cast shadows?
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