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Posted

Thought I'd start a thread on this as i'll be looking for volenteers to play a few closed beta tests of the map soon and post feedback before go open beta.

Anyway thought i'd post an update to the map to show the progress made over the past month. Been mainly squashing endless bugs to get the visuals and gameplay up to scratch but now its VERY close to being ready for testing!

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As you can see the river area is coming together, still needs more work I think and I have to work on the waterfall some more before it's good enough to show. Anyway will post the details of Playtests when the time comes but if you are interested then please let me know and post your system specs too.

Thanks!

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Posted

I'll be very glad to test it with some friends on our private server.

I'll also be very glad to put it to our public server when it will be released ;)

Spec:

P4 3.2

3 GB ram

nVidia 6800 GT

My CSS settings:

vidopt01lq5.th.jpg - vidopt02fe2.th.jpg

Posted

Love the map, hate the name

Do something that will make your map stand out more in a giant text list of map names so that people dont pass it up thinking it is some crappy fullbright prop fest.

Aye!! De_forest is just a temp name while I think of ideas, any suggestions would be much appreciated!

btw im also looking for testers with lower spec rigs to see what performance is like. Im getting 70fps on the most demanding areas now and over 100 on the rest with my x800 so im hoping performance wont be too bad on lower end machines.

Posted

I love it, very nice natural environment, could be part of EP2 easily. Only needs some more structures/buildings (to my taste). Regarding gameplay, seems also quite interesting with so many possibilities to hide, however that maybe doesn't fit quite well with CS philosophy.

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