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Posted

Recently I have been working in Episode one to make a Hospital which has been left abandoned for quite some time, I have yet to decide what sort of gameplay this will be.

It has to have gameplay elements to it, which is why there are lights, most of which are flickering.

hospitaltest0026kh9.jpg

hospitaltest0027xm1.jpg

hospitaltest0029kg4.jpg

hospitaltest0033ta8.jpg

hospitaltest0031zp9.jpg

Comments and Critisism Are always welcome.

Posted

http://img235.imageshack.us/img235/6342 ... 026kh9.jpg

Watch out you'r lights, that lamp is directly illuminating the ceiling, and it shouldnt!

http://img235.imageshack.us/img235/5876 ... 029kg4.jpg

Big ass spot light, without any more shadows iluminating the room, this tends to look odd, besides, increase the radius of the light, so it can illuminate more physical space.

Same for this one :

http://img235.imageshack.us/img235/9176 ... 031zp9.jpg

just my 50cent

Posted

your 2 cent you mean?

anyway it looks really bland. i know hospitals are supposed to be very sterile environments, but you could still add some screens etc etc. whenever i am at a hospital, i never see anything bland like that, you always have glasses, tables etc everywhere.

Posted

The hell?

I wanted awhile ago, when I first play Ep. 1 to make a HL2:DM map around a hospital, cause I loved the hospital props avaliable. But I was told I couldn't import the models to HL2DM cause of legal stuff.

Did you? Or is this mapped and played in Episode1?

Posted

Hey #1 Duck.

I won't say much as I've already told you my thoughts on Half-Wit 2, but still I think the lighting needs a little change. maybe make it a less noticeable blue and make it darker, to make the spotlights stand out and to make it more abandoned.

:wink:

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