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Posted

I meant the big shaded area on the left side of the street. The lighting in it seems really bland and flat.

I have to say the screenshot doesn't overwhelm me that much, though. Like the original Mafia it looks competent for sure, but 'beautiful' really isn't a word I'd use to describe it. It's just a decent interpretation of an old-style city -- not much style or imagination there.

Posted

I meant the big shaded area on the left side of the street. The lighting in it seems really bland and flat.

Er, it's the shadow of a building. The real thing is pretty bland and flat too.

Posted

Oh, of course. You're right. I totally forgot what a shadowed building looks like; I guess I must be wrong, and am in no position to criticise. :-D

It's more the way the shadow affects the objects/people/etc inside it that looks off to me. Look at the car and the man. Look at the lack of shadowing beneath them that they should be casting.

It's just a bit iffy.

Posted

Looks like 2K games got the next hit after Bioshock already lined up.

yeah 2k games sure has some awesome games in their portfolio. the darkness and bioshock are definitely on my must-play list. now i just need to buy a 360 :-D

Posted

Oh my God that looks amazing, I only played Mafia a few months ago and it's definately one of my favourite games now, this can't fail to be good...

...please don't suck :cry:

Posted

Oh, of course. You're right. I totally forgot what a shadowed building looks like; I guess I must be wrong, and am in no position to criticise. :-D

It's more the way the shadow affects the objects/people/etc inside it that looks off to me. Look at the car and the man. Look at the lack of shadowing beneath them that they should be casting.

It's just a bit iffy.

thats the problem with dynamic lighting, you can only cast simple shadows and not make the light bounce off and scatter like it would in real life. Shadow areas always have thesame ambient color because of that, which looks very flat :(

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