Vinny Testaverde Posted August 13, 2007 Report Share Posted August 13, 2007 So i suppose it has something to do with game design. It was a project I did for school http://jonmdesign.net/ It is unfinished, the second level puzzle is not too good, there are some issues with the word puzzle and a couple of other things that need tweaking... The reason why I am posting this now is because I am writing a research journal article about it for a student project publication with my school. So I figured your reactions are useful. Also since I suppose I have to finish it, i could use some "beta testing". heheh :wink: Thank you for your time :wink: Quote Link to comment Share on other sites More sharing options...
TermInator525 Posted August 13, 2007 Report Share Posted August 13, 2007 looks like u used hl2 models & Textures. But nice animations Quote Link to comment Share on other sites More sharing options...
Vinny Testaverde Posted August 13, 2007 Author Report Share Posted August 13, 2007 ya i think so, I did not have much time to make it so I cut corners wherever I could. It was for school so I think its ok Quote Link to comment Share on other sites More sharing options...
ifO Posted August 13, 2007 Report Share Posted August 13, 2007 Har, wicked, I love the ending How long did it take to make? Looks like a lot of work went into it! Quote Link to comment Share on other sites More sharing options...
ReNo Posted August 13, 2007 Report Share Posted August 13, 2007 I actually played through this a while ago when I was taking a wee browse of your website, and I rather enjoyed it. It managed to grip me enough that I finished it, which is a good sign, even if it isn't exactly lengthy Obviously it is one of those games that relies on trial and error, but the inability to fail and have to start again means there isn't really any frustration involved, you just experiment with everything clickable. For that reason there isn't really any satisfaction in completing it - something some similar but far more difficult games DO manage - but then watching the results unfold and the animation is probably payoff enough. Good job Quote Link to comment Share on other sites More sharing options...
Vinny Testaverde Posted August 13, 2007 Author Report Share Posted August 13, 2007 ya good point ReNo, ya I didn't want to make a game that was hard, just something funny and visually cool. ifO - the semester was about 10 weeks or so, now I had numerous other 3d projects as well regular academics and freelancing work in those 10 weeks... so. thanks for the feedback Quote Link to comment Share on other sites More sharing options...
Skjalg Posted August 14, 2007 Report Share Posted August 14, 2007 haha, what reno said + the dance at the end was really awesome Quote Link to comment Share on other sites More sharing options...
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