hessi Posted August 9, 2007 Report Posted August 9, 2007 hi, i modeled this Sharps rifle for a mod. so this thread is only about to show screenshots ;( polycount: 3673 hessi is still kickin' y0 Quote
curman Posted August 9, 2007 Report Posted August 9, 2007 I really love the engraving design, that looks top notch. But I dunno, the wood and metal, well.. The wood looks really low resolution compared to the rest. The metal itself also doesn't appear to 'metal'ish. It looks great, but it looks like you focussed more attention on the engraving then the rest sort of got finished in a hurry? Quote
hessi Posted August 9, 2007 Author Report Posted August 9, 2007 yeah thats always a problem to make the metal look like metal. ingame a specularmask is used which makes it more reflective and therefore more metalic in some screenshots you might notice the yellow and blue lights i used to make the screenshots. besides regular brightness it is specularity you see there thanks anyway Quote
curman Posted August 9, 2007 Report Posted August 9, 2007 I haven't skinned a gun in a long while, but I think a large mistake people make is over scratching. I mean this as constructive critism, not to flame you, you're a great artist. The gun barrel just seems to.. be insanely damaged. Which is fine, but that many scratches like doesn't seem to possible.. That's something I did really fast. I think when people do metal it's more just a spongey-noise grey. With the occassional scratch or ding amongst the edge. But that is just me. Quote
Quakis Posted August 9, 2007 Report Posted August 9, 2007 I prefer Curman's approach to the metal, but still some top notch work there Hessi. Quote
KoKo5oVaR Posted August 9, 2007 Report Posted August 9, 2007 You know what i think about it hessi , but did you made those engravings yourself or is it from photoref ? Quote
mjens Posted August 9, 2007 Report Posted August 9, 2007 looks very nice. Can you show screenshots with wireframe? Quote
hessi Posted August 10, 2007 Author Report Posted August 10, 2007 You know what i think about it hessi , but did you made those engravings yourself or is it from photoref ? engravings are painted. i saw some photos and made myself photoshop brushes of generic shapes, then made several combination and finally applied a bunch of photoshop layer effects on it Quote
Bic-B@ll Posted August 10, 2007 Report Posted August 10, 2007 lol is there a reason for 37 of the same screw? anywho, looks nice. i just wish that if people made guns to be used with iron sights they would put a lot of attention towards parts that would be brought to the eye. Quote
hessi Posted August 10, 2007 Author Report Posted August 10, 2007 uhm i actually paid attention to the parts that will be seen close up in the iron sight :X http://www.thomashess.net/sharps2.jpg the wood could not get more detail there because it already took lots of space and in order to keep it seamless i had to go for a compromise :/ thanks for the comment anyway Quote
SnipaMasta Posted August 10, 2007 Report Posted August 10, 2007 Your style reminds me a lot of the DOD:S textures (in a good way ). The engravings look fantastic, too. Quote
e-freak Posted August 10, 2007 Report Posted August 10, 2007 (edited) -snip- Edited August 8, 2021 by e-freak Quote
hessi Posted August 10, 2007 Author Report Posted August 10, 2007 the front of the model is not modeled because it is very uncommon that the player will look into his own rifle! it looks so thin because bachface culling is disabled in high quality mode from maya. so if i could enable it you would see that there are no polies to simulate the muzzle (and i did never even think of modelling them ). Quote
R_Yell Posted August 10, 2007 Report Posted August 10, 2007 We are working with it right now, this is an in-game shot, hope you like it Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.