Berta Montero Posted August 9, 2007 Report Posted August 9, 2007 Founded in 1996 in Madrid, today is the leading studio for digital entertainment in Spain. Pyro Studios' mission is to develop videogames of the highest possible quality. Its first products – the Commandos saga – proved international hits, distributed in more than 50 countries. Currently composed of over 120 professionals including programmers, graphic designers, musicians and game designers. GAME DESIGNER Overall responsabilities Working closely with the lead designer, you’ll be responsible of designing a new next-gen videogame. This will include, among others, the following responsabilities: • Create and maintain the game design documentation. • Design several game aspects like cameras, controls, etc. • Assist the level designers regarding the game design. • Manage opinions and critiques (internal & external) to the game design. Specific responsabilities • To become the expert and key person regarding one or more game areas (i.e. IA behaviours, physical parameters adjustment, scripting systems, online & multiplayer, dialogues & cutscenes…) • Help develop the design and solve problems in any of their areas • Document and communicate relevant information to other designers and department leads. Requirements • Game or level design experience, at least for one project • Passionate about videogames, and willing to learn • Be responsible, and with the capability of working independently • High communication and organization skills Pluses • Work experience using 3D modelling programs or level building tools • Work experience using scripting languages like Lua or UnrealScript • Provide a document (max. 2 pages) analyzing the flaws of your 2 favourite games from last year, and how you would improve upon them. email: jobs_design@pyrostudios.com ref: GD-33455 Quote
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