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Posted

movie won't play and i can't download. anyone have a direct link or a torrent or something? [edit]nevermind, found a mirror[/edit]

looks awesome. looks fucking awesome. can they turn this into a fun-to-play game, though? i dunno. i've always liked looking at id games more than i've liked playing them, unfortunatly.

the style looks... new. good. looks like nothing else i've seen before, except maybe... mad max? from the title, though, i thought id was working on a game adaptation of 28 days later. bummer.

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Posted

Looks like ID is in da biz again.

If you look past the fact that their sales have gone steadily down over time and that they are developing Rage without a publisher...

You can look at that as a few options a) Activision getting frustrated and dumping id, b) id getting frustrated and dumping Activision, or c) Todd H trying to sweeten the deal for an eventual signing with ATVI.

I'd be happy to share my own personal theory at work tomorrow, but I won't throw any of that speculation on the internets. :)

Posted

Looks like ID is in da biz again.

If you look past the fact that their sales have gone steadily down over time and that they are developing Rage without a publisher...

I don't think development without a publisher is such a terrible thing if you have the means. There are a few really successful companies who can do it (like Pandemic for example)

Oh snap - I didn't know Dallas can be so frosty :D

I agree with Bl1tz that this is not necessarily a bad sign, it might as well show that they got the funds to take the time to find the right business partner to publish the game, instead of winding up in a deal they might not be happy with later on in development (intellectual property and marketing money are two buzzwords that come to my mind).

EDIT: Come on KFS, don't leave us hanging here! :fist::-D

Posted

ahah, i just came to mapcore to post this! xD

The engine looks superb!

http://en.wikipedia.org/wiki/Id_Tech_5 :

The demonstration with which the new game engine was shown had 20 GB of texture data (using a more advanced MegaTexture approach using textures with up to 128000x128000 pixel resolution) and a completely dynamically changeable world.

WTF!!!!!!!!!!!! omfg, this is next-next-gen, lol!

ID has always been my Top1 fav gamedev company!

Guys, just take a look at the editor:

http://www.gametrailers.com/player/23179.html

Posted

Yes HP it looks good, but what's up with this fanboy like stuff :P

The editor looks allright, but real WYSIWYG editors has been around for a lot of time, only hammer that is 10 years behind.

Posted

Yes HP it looks good, but what's up with this fanboy like stuff :P

Well, ID's engines has almost always been the first ones including new stuff.

Like Doom3 engine for example, or (Id Tech 4) it was the first engine having normals maps with dynamic lightning, correct me if I'm wrong.

But yeah, I'm a self proclaimed ID fanboy! :P

Posted

":3k21mkhb]Well, ID's engines has almost always been the first ones including new stuff.Like Doom3 engine for example, or (Id Tech 4) it was the first engine having normals maps with dynamic lightning, correct me if I'm wrong.But yeah, I'm a self proclaimed ID fanboy! :P

I think Starbreeze actually beat id to the punch with Riddick by a couple months. :oops:

And I'm sure someone can even dig up a title that beat that.

Posted

":2j5kbptj]Well, ID's engines has almost always been the first ones including new stuff.Like Doom3 engine for example, or (Id Tech 4) it was the first engine having normals maps with dynamic lightning, correct me if I'm wrong.But yeah, I'm a self proclaimed ID fanboy! :P

I think Starbreeze actually beat id to the punch with Riddick by a couple months. :oops:

And I'm sure someone can even dig up a title that beat that.

If you judge by release dates, then you might mention Far Cry, which is a bunch of months before Riddick.

Remember, tech 4 was open for licensing in 2001.

Posted

Had id hit their 2003 target, they would have been first to market with it by a good bit - they were certainly the first to show it running real-time in a game.

If you want to get really technical, Secret Service 2 hacked it in before any of those games shipped, but... well...

Posted

I think it hasn't been mentioned before that the engine runs on all platforms, without any modifications and adaptions. They do changes, compile their code and it runs on PC as well as on PS3.

That's a huge bonus.

Posted

I think it hasn't been mentioned before that the engine runs on all platforms, without any modifications and adaptions. They do changes, compile their code and it runs on PC as well as on PS3.

That's a huge bonus.

True that, It's like an universal code that works on all the platforms!

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