InsaneSingingBlender Posted September 13, 2004 Report Posted September 13, 2004 lose the detail textures Quote
Tequila Posted September 13, 2004 Report Posted September 13, 2004 lose the detail textures Yeah, detail textures are wank. Ditch 'em. Quote
Crackerjack Posted September 14, 2004 Report Posted September 14, 2004 lookin good the brush work looks very nice.. it just seem that some of the textures dont flow together to well. Quote
Evert Posted September 14, 2004 Author Report Posted September 14, 2004 Some more work on the forrest. Haven't added details really. The pics may not show the size of things, but in the first pic one have no trouble in standing under that tree laying on the rock. Quote
kleinluka Posted September 14, 2004 Report Posted September 14, 2004 Nice, but what are the polys like? Quote
Evert Posted September 14, 2004 Author Report Posted September 14, 2004 200 w-poly and 1500 e-polys. And since there won't be any weapons or enemies I consider that as very low. Quote
EjrulF Posted September 14, 2004 Report Posted September 14, 2004 that's too low!, you can add alot more polys Quote
Evert Posted September 17, 2004 Author Report Posted September 17, 2004 Hmm I saw the screens at a friends computer. The screenshots of the map look all washed out in lightning, not colorful at all and lack of contrast. Everyone seems to have brighter screens then me. The screen I am using atm can't get any brighter, even tho I run the game on brightest this map is pretty dark. Just like it would be in a forrest. Don't mind the flat blocky ground at some parts, don't care bout the blockyness on the last screen at all. And yeah, I know one of the trees are floating Quote
Mazy Posted September 17, 2004 Report Posted September 17, 2004 it is kind of messy, but its begining to look really nice Quote
Evert Posted September 17, 2004 Author Report Posted September 17, 2004 Not really, I haven't had any fps-drops. The polys are getting higher now ;o I will work to get emdown, atm I have 3700 e-poly and 500 w-poly. But that isn't from the angles in those shots, those are like 2000 e and 300 w-poly, it's when one stand at a cliff looking all over the forrest. Quote
nico Posted September 17, 2004 Report Posted September 17, 2004 this map is beautyful. (or however you spell it) Quote
Crackerjack Posted September 18, 2004 Report Posted September 18, 2004 it is kind of messy, but its begining to look really nice Quote
-Stratesiz- Posted September 18, 2004 Report Posted September 18, 2004 It looks scary and like nothing I've seen before. It's indeed a bit messy but impressive at the same time Ya got some really cool brushwork! Quote
Minos Posted September 18, 2004 Report Posted September 18, 2004 Looking veeeery special mate ~~~ Never seen anything like this on HL engine. Oh what about a lil house with that rotating "gear" on a river ? Dunno the name of that shit but I think that u got what I mean Quote
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