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de_nighthawk


sk3tch

What do you think?  

18 members have voted

  1. 1. What do you think?

    • Lame
      1
    • Ok
      6
    • Good!
      10
    • Awesome!
      1


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Nighthawk is FINALLY finished.

The readme:

De_CEVO_Nighthawk by Sk3tch and BYFBO

-www.cevo.com map submission-

Mission Statement:

Protect the Stealth Nighthawk at all cost!

-Terrorists: Destroy the F117 Nighthawk jet or it's missile supply.

-Counter-Terrorists: Prevent the Terrorists from bombing the targets.

Notes: There are 2 bomb targets.

- Special Thanks to BYFBO clan for the beta testing!

- REDFOX: Player-clipping and overview.

- Ill_Kid, Rick_D, and PhilipK: Models.

- Barndoor: NAV file. (http://www.tequilakawa.plus.com)

Map completed 4JULY2007 with a build time of 7 months. Contact Sk3tch at http://www.sk3maps.com.

***NOTE*** THE NAV FILE IS PENDING FROM BARNDOOR

Download at:

http://www.sk3maps.com/de_nighthawk.rar

Screenshots:

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decevonighthawk0038vm7.th.jpgdecevonighthawk0039tq6.th.jpgdecevonighthawk0040um5.th.jpgdecevonighthawk0041rs2.th.jpg

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nighthawkoverviewse3.jpg

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The work and amount of time you've put into this thing has yielded some pretty good results but I really don't like the theme. Not a big fan of "industrial" maps.

I eagerly anticipate your next project though. :D

Yeah.... I kinda strayed from the air force base theme I think... Lot's of add-libbing. :banjo:

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Okay Here my critics ;)

http://www.bidoulmarc.be/test_map/ :D

A good map in general but it's still too Half Life 1! The brushwork is finish, now try ta put more details with models, overlays, decals, ... ;)

not too related, but i found that adding this (increments the page by 1) as a bookmark was infinatly helpful:

javascript:(function(){ var e,s; IB=1; function isDigit(c) { return (%220%22 <= c && c <= %229%22) } L = location.href; LL = L.length; for (e=LL-1; e>=0; --e) if (isDigit(L.charAt(e))) { for(s=e-1; s>=0; --s) if (!isDigit(L.charAt(s))) break; break; } ++s; if (e<0) return; oldNum = L.substring(s,e+1); newNum = %22%22 + (parseInt(oldNum,10) + IB); while (newNum.length < oldNum.length) newNum = %220%22 + newNum; location.href = L.substring(0,s) + newNum + L.slice(e+1); })();

also, don't add pipes! add some... air vents, or texture variation, or something not so cliche.

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