Bolteh Posted September 17, 2004 Report Posted September 17, 2004 Well, i had a go at it :s The pipes suck Original New: oh well probably gonna redo the pipes when i finally know about giving depth to something 2D Quote
wacko Posted September 17, 2004 Report Posted September 17, 2004 Here is another try not very similar, more like a new design. OLD: NEW: Thanks to wacko for helping me :wink: yay i get partial credit for something LOL Quote
Taylor Swift Posted September 17, 2004 Report Posted September 17, 2004 <---- Awsome collection of Textures. Awsome! Quote
john_sheu Posted September 17, 2004 Report Posted September 17, 2004 <---- Awsome collection of Textures. Awsome! Aiyah. Here comes Mr. Decompiler-Man :-? Quote
OL Posted September 17, 2004 Report Posted September 17, 2004 bolteh i llike it, kinda sharp. the pipes in the origional look like PVC instead of metal though. Quote
Bolteh Posted September 17, 2004 Report Posted September 17, 2004 ok, ill look into it ill change it tomorrow, now i need some sleep Quote
Bolteh Posted September 17, 2004 Report Posted September 17, 2004 damn.. tired.... head needs to.... lay... down *bam* this is the best i could do.. cant get that plastic look on those pipes, no matter what i try Quote
OL Posted September 17, 2004 Report Posted September 17, 2004 less shine and whiter color really is all they need, looks better though Quote
D3adlode Posted September 18, 2004 Report Posted September 18, 2004 Looks great if you ask me Agreed. Quote
Phlek Posted September 18, 2004 Report Posted September 18, 2004 This has to be the most confusing texture. On the old one the depth seems somewhat confusing and I couldn't make out half of the texture, that's why I left a couple of details from the original out. It's somewhat boring without the yellow hydrolics, but it's a good start I guess. It's only my first few weeks in making textures so I still have a lot of tricks to learn. Quote
D3adlode Posted September 18, 2004 Report Posted September 18, 2004 Not bad, it's hard to make HL textures as handdrawn articles as most of the originals are basically phototextures with filtering and stuff. Getting hold of the original photo sources from Valve would be just great... Quote
The_Shaver Posted September 18, 2004 Report Posted September 18, 2004 Just finished reading through the whole thread, Whew. 29 pages is a bit long but the effort was worth it. What you guys do here is amazing, I'm speechless from the talent in here, there are people who are in par with game developers. I see great things for you people in the future. I'd also like to second what was said earlier, stay true to the spirit of the game. Personal touches and all is great but try keeping it in the lines of Half-Life. Kudos. Edit: Fixed typo. Quote
Ambient.Impact Posted September 18, 2004 Report Posted September 18, 2004 I posted regarding a practical use for these textures, asking for permission to use these. It seems my original post was ignored. You could have at least given some response, even negative. I don't like being sidelined, but my offer still stands. Here's my original post: Link I'm seeing alot of very high quality work here, and I'm not just letting this opportunity slip away. Quote
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